April Giron

April Giron

Creative woman in a beautiful vast world.

Junior Environment Artist / 11 yrs

Los Angeles, CA

Hire Me

Environment Artist

Pillars Of Eternity (2015)

Being a graduate of the Art Institute in Santa Monica, I was granted substantial knowledge and experience in game art and design. Seeking to utilize and refine my knowledge and skills in game art, I often test myself with programs to stay up to date. I strive to learn all there is to know about next gen programs, games, and the ever-changing game industry.

Feel free to check out my online portfolio at: ( aprilgiron3d.com )
Work History
  • Environment Artist

    Obsidian Entertainment

    July 2014 - Present
  • Artist

    Obsidian Entertainment

    July 2013 - Present
    Irvine Ca,

    Working on Pillars of Eternity with a small team. I populate environments with assets, textures, and lighting using Maya & Unity.

  • Environment Artist

    Pyntail

    June 2012 - August 2012
  • Art Lead/Co-Project Lead

    Game Wizards - Crystallum

    February 2011 - September 2011

    Managed a team of 5-10 people. Researched and created a pipeline for hand painted textures/props, for a 19th century steampunk environment. Helped designing aspects of story, characters, gameplay, and level design. Created concepts for assets. Helped decide and visualize gameplay mechanics.

  • Lead for "Zombie popperZ"

    Game Wizards production team

    August 2010 - December 2010

    Zombie popperZ is a flash game designed for the iphone or the Android app. The Game art producer for Game wizards is experimenting with this game to teach us about outsourcing.

  • Prop/Texture artist

    Game Wizards - Rock Bots

    March 2010 - November 2010

    Modeling and texturing assets for basic layout of the game. Working on textures and helping with gameplay.

  • Prop/Character/Texture artist

    Game Wizards - Exodus

    July 2009 - February 2010

    I modeled props and characters and did texturing for pieces in the game.

  • Prop/Texture artist

    Game Wizards - Starfall

    April 2008 - June 2009

    I worked on this game druing the last quarter of production. I did last minute additions and fixes on textures and modeling.

Education
  • Art Institute

    2007 - 2010