Involved in animating various characters for a varied range of advert sequences.
Animating character key frame animation.
Senior Animator
Mad Crew AB
October 2014 - March 2016
Freelance Animator
The Post Republic
March 2014 - October 2014
Freelance Animator
Red Kite Animation
July 2013 - August 2013
“Bradley” TV Pilot Episode
Involved in creating an animated TV pilot episode.
Animating character key frame animation as well as cinematography.
Freelance Animator
Axis Animation
April 2013 - April 2013
“Infinity Blade 3” Cut Scene Teaser
Involved in creating pre rendered cut scene cinematic sequence. Animating character key
frame animation as well as cinematography.
Lead Freelance Animator
Axis Animation
July 2012 - March 2013
“Alien - Isolation” In-Game Cut Scenes
Involved in leading a large team of onsite and offsite animators creating 80 minutes of in-game
cut scene cinematic sequences. Directing and animating both key frame & mocap acting as well as
cinematography. Involved in mocap direction as well as facial rig direction and consultancy.
Freelance Horse Animation Supervisor
Red Kite Animation
August 2011 - May 2012
“Wendy” 26 episode TV series
Involved in leading a small team of animators in creating varied horse riding animation cycles for
26 episode TV series as well as episodic animation direction to an outsourced animation company.
animation student
iAnimate
2012 - 2012
Freelance Animator
Axis Animation
November 2010 - June 2011
“Spiderman 2” Pre rendered Cut Scene
“Risen 2” Pre rendered Cut Scene
“Mrm” Web Ad
Involved in creating pre rendered & in-game cut scene cinematic sequences. Animating both key
frame & mocap acting as well as cinematography.
Freelance Animator
Superumami Animations
September 2010 - October 2010
“Best Of British” TV Ad
Created all CG character elements for 30 sec ad, this included all character animation, modelling,
setup & rigging and cinematography.
Freelance Animator
Axis Animation
April 2010 - August 2010
“James Bond : Blood Diamond”
“Pirates Of The Caribbean : Armada of the Damned”
Involved in creating pre rendered & in-game cut scene cinematic sequences. Animating both key
frame & mocap acting as well as cinematography.
Freelance Animator
Superumami Animations
September 2009 - April 2010
“Star” Cannes Film Festival Pitch
Created all CG character elements for film pitch, this included all character and prop animation,
modelling, setup & rigging and cinematography.
“Flip Flap” TV Series Pitch
Brought on board to animate children's series pitch using key frame animation.
Freelance Animator
Axis Animation
April 2009 - August 2009
“Blur”
“Mass Effect 2”
“City Of Heroes”
Involved in creating pre rendered & in-game cut scene cinematic sequences. Animating both key
frame & mocap acting as well as cinematography.
Animation Supervisor
Superumami
September 2006 - September 2008
“KNTV Sex” CH4 Production
“One Star” STV Production
“KNTV Philosophy” CH4 Production
“Shades Blinds Ad” Independent Production
Leading an animation team in creating an award winning children's animation series and
animated pilot episode. As animation supervisor I was charged with managing a team of
animators in-house as well as remotely, establishing strong working standards and practices.
Other duties included, creating and maintaining a character pipeline over several projects which
included all character modelling setup & rigging.
Freelance Animator
Photon Shepherds
March 2006 - January 2007
“Un Titled” Independent Production
Working remotely as part of a small team animating a children's education short film using key
frame animation.
Freelance Animator
Axis Animation
June 2006 - September 2006
“Heavenly Sword” PS2 & X Box
Involved in creating pre rendered cut scene cinematic sequences. Animating key
frame as well as cinematography and character setup & rigging
Freelance Animator
Big Co
October 2005 - June 2006
“IMP” Cartoon Network US Production
“KNTV Show” CH4 Production
As part of a small animation team producing several children's animation series for TV. Duties
included key frame animation as well as cinematography and character setup & rigging.
3D Animator
Visual Science Ltd
August 2003 - October 2005
“Velocity”
In-Game Character Animation
In-Game Cut Scene Animation
Character Setup & Rigging, Modelling
“Camagedon”
In-Game Character Animation
“Goldeneye 2”
In-Game Cut Scene Animation
3D Animator
Rushes Production House (London)
August 2005 - August 2005
“Ant & Dec Game Show Marathon” Title Sequence
Animation & Modelling
3D Animator
Vis Interactive
August 2000 - August 2003
“Brave: Search For Spirit Dancer”
In-Game Character Animation
In-Game Cut Scene Animation
“Evil Dead: A Fistful Of Boomstick”
In-Game Character Animation
In-Game Cut Scene Animation
“Tom & Jerry: War Of The Whiskers”
In-Game Level Design & Modelling
“State of Emergency”
High-End Character Modelling