Alvaro Vazquez de la Torre

Alvaro Vazquez de la Torre

Supervisor Project Manager / 21 yrs

Malmo, Sweden

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Work History
  • Associate producer

    Massive Entertainment

    May 2016 - Present
    Malmö, Sweden
  • Game Creation Manager

    Quantic Dream

    June 2015 - May 2016

    Detroit: Being Human (PS4)

  • Project Manager

    Crytek

    February 2012 - May 2015

    Content Manager on Robinson: The Journey (PS4/VR)

    Un-announced console project - Lead designer

    Content Manager on Warface (FPS F2P online game):

    Steam release & Nevada pack - Trailer park
    Interdisciplinary team management (20 employees)
    Schedule creation and tracking - JIRA & Tom's planner
    Cross-studio communication
    Tracking dependencies with other departments
    Design documentation

    Design Manager on Ryse Son of Rome DLCs (Xbox One & PC):

    Schedule creation
    Design documentation

    Design Manager on Ryse Son of Rome (Xbox One's launch title & PC):

    Design team organization (13 employees)
    Task creation & tracking
    Feedback management & bugtracking
    Tracking design dependencies & follow-up decisions
    Meeting owner & Information tracking
    Design recruitment
    GDD owner
    Design point of contact for tracking tools: Hansoft, JIRA, TFS, Tom's planner...
    Liaison with HR

    I also fulfilled at certain points the following roles during Ryse:

    Scrum master
    System designer
    Lead level designer
    Manager for external demos
    Design director substitute
    Pit manager
    Liaison with Microsoft on certain areas
    Animation manager (7 employees)

  • Senior game designer

    Digital Legends Entertainment

    April 2011 - January 2012

    Involved in several iOS projects for the company, 2 of them still available in the Apple Store:

    - miCoach Football / Soccer (https://www.mobygames.com/game/iphone/micoach-football)
    - miCoach Running (https://www.mobygames.com/game/iphone/micoach-running)

  • Producer & Designer

    Eclipse Games

    April 2010 - April 2011

    Several indie games, released on different platforms:

    - Ecofish (iOS) - Producer, Game designer & Level designer
    - Lightfish (Steam) - Game designer & Level designer
    - Toy Cars (XLIG) - Additional design

  • Freelance Writer

    'The movie that never existed' project

    November 2008 - April 2010

    - The movie that never existed - My first novel

  • Senior game designer

    Grin Barcelona

    May 2007 - October 2008

    I worked in the project 'Wanted - Weapons of Fate', a third person shooter for Xbox 360, PS3 and PC.

  • Senior game designer

    Pyro Studios

    May 2004 - May 2007

    I worked in several projects for the company, including:

    - Imperial Glory (PC RTS), released in 2005 by Eidos: https://www.imperialglory.com/
    - Cops (Xbox 360/PS3 - FPS), cancelled
    - Sport City (PC - Tycoon), cancelled
    - InZero (Xbox 360/PS3 - RPG Shooter), cancelled

  • Junior game designer & Scriptwriter

    Futurespace

    July 2002 - November 2003

    I worked in several multi-platform games (mobile & website mainly), including:

    - SMS Football
    - More than Friends
    - School Crisis

  • Assistant Producer

    Gestevisión Telecinco

    March 2002 - July 2002

    I worked in 'Gran Hermano 2002' (Big Brother)

  • Assistant Producer

    Globomedia

    August 2001 - December 2001

    I worked in the TV Show 'Supervivientes 2001' (Survivor)

  • Assistant Producer

    Gestevisión Telecinco

    November 2000 - June 2001

    I worked in the following shows:

    - 'La ultima noche': Weekly comedy show, the spanish adaptation of Saturday Night Live.
    - 'Gran Hermano 2001' (Big Brother)

  • Assistant Producer

    Globomedia

    October 2000 - November 2000

    I worked in the TV show 'Gala de los Premios Amigo' (Premios Amigo awards gala), featuring U2, Cristina Aguilera and Estopa, among others.

  • Production auxiliar

    Broadcast Union Services

    September 2000 - September 2000

    I worked in a series of TV commercials for Telefonica

  • Assistant Producer

    Zeppelin TV

    March 2000 - June 2000

    I worked in the first season of the spanish version of 'Gran Hermano 2000' ('Big Brother')

  • Assistant Producer

    Summers Producciones

    February 2000 - March 2000

    I worked in the pilot for the TV show 'El Burladero', a daily humorous magazine

  • Beta-tester

    DINAMIC MULTIMEDIA

    June 1999 - February 2000

    As a member of the beta-testing department, I worked in dozens of titles including:

    - PC Futbol 2000
    - PC Futbol 2001
    - Euroleague Football
    - Space Clash
    - Resurrection
    - M Alien Paranoia
    - Grouch
    - PC River
    - Pizza Syndicate

    Leaving aside testing them, I also made screenwriting contributions to the following games:

    - Runaway
    - La Prision

  • Assistant Producer

    Radio Televisión Española

    November 1999 - December 1999

    I worked in the Tv Show 'A toda risa', a celebrity contest telling jokes

  • Intern

    Radio Televisión Española

    July 1998 - September 1998

    I worked in the following shows:

    - 'La aventura del saber': Daily educational magazine
    - 'Una de dos': Tv series featuring the famous spanish actress Lina Morgan

Education
  • Master in Tv and cinema production

    Universidad Complutense Madrid

    1998 - 1998
  • Bachelor in Scriptwriting, Media Communication

    Universidad de Sevilla

    1992 - 1997