Freelance artist with 2 years of art lead/team management experience and 7+ years of user interface design who can seamlessly work with production and engineering into delivering fun games.
Work History
Freelance
Freelance
April 2015 - Present
San Francisco, CA
Provide illustration, UI/UX, and consultation to various clients.
Art Lead
Kabam
July 2013 - March 2015
Managed art team that provided UI/UX, illustration, concept art, and animation for web-based games.
Accomplishments:
â Set weekly goals for staff to achieve and tracked progress.
â Beat projected revenue targets by providing higher end production value.
â Delivered simultaneous weekly milestones for flagship titles on schedule.
â Collaborated with other management to set development schedule.
â Pushed for efficient pipeline practices.
â Built and maintained complex systems.
â Maintained high team morale.
UI/UX Designer
Kabam
April 2011 - July 2013
Concept and designed UI/UX for web based, mid-core social games.
Accomplishments:
â Establish UI design for titles.
â Collaborated with cross functional team members in deliverables.
â Developed assets on a daily basis to support project progress.
â Constructed pipeline between art and engineering which improved implementation time.
â Delivered simultaneous weekly milestones for flagship titles on schedule.
â Pushed for efficient pipeline practices.
â Mentored and supplied support for junior artists.
UI Artist
High Voltage Software
May 2007 - February 2011
Designed UI/UX and tutorial animations for Wii, Xbox, PS2, and PC games.
Accomplishments:
â Established UI design for over 10 titles.
â Produced assets on time in fast-paced work environment.
â Mentored and supplied support for junior artists.
Education
bfa in Multimedia and Animationbfa, Multimedia and Animation