AKA “Eleven”. I am a film & games industry veteran with over 17 years of industry experience and deep knowledge in lighting, compositing and digital matte painting. Of those 15 years, I worked as a cinematic artist at Blizzard Entertainment. I have mentored artists all around the world in digital matte painting for almost a decade through CGSociety.org/CGMA and co-authored the book d’Artiste: Matte Painting Vol. 3.
Work History
Lead Digimatte Artist
Imagendary Studios
December 2021 - Present
Irvine, CA
Digital Matte Painting, Lighting, Rendering, Compositing in Unreal Engine 5 for an unannounced IP cinematic/AAA video game
Senior Cinematic Artist II
Blizzard Entertainment
November 2006 - December 2021
Currently working on:
Overwatch Episodics
Past Projects:
StarCraft 2: Legacy of the Void
World of Warcraft: Warlords of Draenor
Overwatch
Heroes of the Storm
Diablo 3: Reaper of Souls
Hearthstone: Heroes of Warcraft
StarCraft 2: Heart of the Swarm
World of Warcraft: Mists of Pandaria
*Works range from Lighting, Rendering, Compositing and Matte Paintings.*
Matte Painting Instructor
CG Society
January 2008 - January 2018
Teaching Matte Painting classes online at the CGSociety CGWorkshops with students around the world
Senior Cinematic Artist
Blizzard Entertainment
November 2008 - February 2012
- World of Warcraft: Mists of Pandaria
- Diablo 3
- Starcraft 2: Wings of Liberty
- World of Warcraft: Cataclysm
Works range from Lighting, Rendering, Compositing and Matte Paintings.
Cinematics In Game Lighting Artist
Blizzard Entertainment
January 2010 - March 2010
Lighting using the in game engine for the story mode of Starcraft 2 cinematics.
Matte Painting Judge
cgTantra
March 2009 - January 2010
On the panel for judging monthly matte paintings contest submissions from aspiring artists on India's largest CG website, CGtantra.com
Cinematic Artist
Blizzard Entertainment
November 2006 - November 2008
- Starcraft 2: Intro Cinematic
- World of Warcraft: Wrath of the Lich King
- Diablo 3 Teaser
- Starcarft 2: Teaser
I do compositing for cinematics and do some matte painting for upcoming Blizzard titles.
Compositor
Rhythm & Hues Studios
January 2006 - October 2006
- Night at the Museum
- Superman Returns
- Garfield 2: A Tail of Two Kitties
VFX Artist
Luma Pictures
August 2005 - January 2006
Roto/Paint/Comp:
- Silent Hill
- Underworld 2: Evolution
Digital Matte Painter
Ideal Concepts America
March 2005 - January 2006
Freelanced: matte painting for a film called Origin, sequel to Fallen movie, directed by Sheldon Callahan.
Digital Matte Painter
GOD FORBID Music Video
August 2005 - September 2005
Freelance: Completed 2k res matte paintings for GOD FORBID's new politically charged album, working with director Eric Shamlin, VFX Coordinator of Radium, San Francisco.
Visual Development Artist
Walt Disney Animation Studios
August 2005 - August 2005
Freelance: visual developer artist on 3D animated feature, Tinker Bell, working in Photoshop to paint/light sketched scenes from layout department so the 3D people can better realize their environments and textures.
The Neverending Story: The Renewal
Ack Doh VFX Studi'Oh
February 2005 - May 2005
Directed, composited, matted painted, fx animation work done for my senior project at the Academy of Art University. Additional composites and acting by Ron Coloma and Eloisa Honrada. Cinematography by Isaac Dietz. Sound design by Dean Paul DeLeon.
Academy Art University has picked up this project for their new 30 second TV ad campaign played across the nation and cable networks for promotional purposes, exciting! They botched the music and titles though, oh well.
Nominated for Best Visual Effects at AAU Spring Show 2005.