- Produced, animated or directed various projects for the film, game, AR/VR and television industry with an emphasis on animation (2d/3d/stop-motion)and visual effects.
- Clients have included Intel, THQ, Discovery Channel, ReelFX, Nabisco, EA, Ivory Way Productions, NASCAR, Verizon, FX, Microsoft, CW, History Channel among others...
Lead Character Animator & Rigging Artist
Inhance Digital
2016 - 2016
Hollywood, CA
- Rig and animate full cg creature for Grimm tv series
Freelance Senior Character Animator
Zoic Studios
2010 - 2016
Culver City, CA
- Animate various characters and more for various commercial and tv projects
- Some minor rigging tasks
Freelance Senior Character Animator
Rock Paper Scissors LLC
2010 - 2016
Santa Monica, CA
- Previs to final character animation for multiple commercial and television projects
Lead Character Animator & Rigging Artist
Wondros
2014 - 2015
Hollywood, CA
- Rig and animate characters for Intel CES 2014 keynote incorporating AR/VR tech within the Unity game engine
- Previs out entire sequence and game play under Creative Director direction
- Animation and asset creation for Sprint VR experience within Oculus Rift
- Previs out various sequences and AR experiences for multiple clients in the sport and merchandising industry
Lead Character Animator & Rigging Artist
Inhance Digital
2014 - 2014
Hollywood, CA
- Rig and animate full cg creature for Grimm tv series
Animation Director
Lantern Studios, Inc.
2012 - 2014
Los Angeles, CA
- Create cinematic and in-game character animation for FrostWars mobile video game
- Plan and rig characters from personality exploration to final asset execution
- Animation on 2D sprite Secret Spy mobile video game
Freelance Senior Character Animator
Liquid Entertainment
2010 - 2011
Pasedena, CA
- Create character animation for Thor video game
Freelance Character Animator
Pixomondo
2010 - 2010
Santa Monica, CA
- Senior animator and jr. animation technical director on Iron Man 2
- Setup and implementation of animation pipeline between Maya & Max for Iron Man 2 feature film
- Minor tracking work on ZooKeeper feature film
Freelance Character Animator
Digital Domain
2010 - 2010
Venice, CA
- Create character animation for commercials and film
Freelance Character Animator
Sony Pictures Animation
2008 - 2009
Culver City, CA
- Animated hero and non-hero shots on Cloudy with a Chance of Meatballs feature film
Freelance Senior Character Animator
Heavy Iron Studios, Inc.
2006 - 2007
Culver City, CA
- Brought on board to help finish up Pixar's Wall-E game cinematics and animation on Pixar's UP game project
- Lead animator in creating intro and loading screen footage for Wall-E game user interface incorporating Maya and Flash solution under design teams direction
Freelance Character Animator
Rhythm & Hues Studios
2006 - 2006
Culver City, CA
- Animated hero shots on Garfield: Tail of Two Kitties feature film
Freelance Character Animator
Sony Pictures Animation
2005 - 2006
Culver City, CA
- Animated hero and non-hero shots on Open Season feature film
3D Character Animator
Omation Studios
2003 - 2005
San Clemente, CA
- Animated hero and non-hero shots on The Barnyard feature film
3D Character Animator
Super 78 Studios
2003 - 2004
Hollywood, CA
- Animated hero shots on Awards Night film game ride and First Strike game cinematic
Previs Artist and 3D Character Animator
Film Roman
2002 - 2002
North Hollywood, CA
- Animated hero shots for Tripping the Rift
- Interpreted script and boards into show intro camera work and layout
- composite shots, model and rig props
Character Animator
Inertia Studios
1998 - 1999
Venice, CA
- Animated hero shots for 2D Devil's Music cartoon series