Aaron Lambert

Aaron Lambert

Lead Animator / 19 yrs

Los Angeles, CA

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Motion Capture Animator

Resident Evil 5 (2009)

Work History
  • Lead Motion Animator

    House of Moves

    October 2010 - Present
  • Lead Motion Editor

    Vicon

    October 2009 - Present

    Includes editing motion captured animation for multiple game, film, and commercial projects, project leadership, providing quality assurance on data output, along with various forms of file processing and management.

  • Mocap and Keyframe Animator

    Vicon

    February 2007 - December 2009

    Edited motion captured animation for multiple game, film, and commercial projects. Work included penetration fixes, adjusting contacts between multiple characters, accommodating for action shots that took place on a mat by fixing floor contacts, animating props and prop contact, and fixing problems with bad data. Animations ranged from high detail sequences with a large amount of character and prop interaction for game cinematics to single character loops for in game movement. Also assisted with an assortment of other tasks such as processing files to be

  • Mocap Animator

    Sony Computer Entertainment America

    January 2006 - January 2007

    I animate mocapped (Motion Captured) characters for Playstation games. This includes bringing characters along with environments and props into a scene, removing unwanted penetration between characters and other geometry, fixing twitchyness or jittering from bad data, adding constraints and animation to various props that characters are manipulating, and completely changing a character's animation with new keyframes according to a client's request.

  • Intern

    Sony Computer Entertainment America

    April 2005 - June 2005

    I worked as an intern doing various tasks including prop modeling, character modeling, character rigging, scene setup, rendering, particle effects, and research.

Education
  • The Art Institute of California, San Diego

    2002 - 2005