I Create 3D models for use in animated productions. My experience has been in stylized or cartoony films. This required a strong understand of the principles of design to accurately translate the art into three dimensions as well and being able to deliver models at a technical level that best worked for all departments down stream in the production. I model characters, props, and sets and have worked as a Character Modeling Lead for the second half of the production on the Peanuts film and worked with a team to develop a universal mesh system for the studio.
Work History
Character Modeler
Premise Entertainment
June 2023 - May 2024
Character Modeler
Nathan Love
July 2021 - September 2021
New York, New York, US
Character Modeler
Nathan Love
April 2021 - June 2021
New York, New York, US
Sr. Modeler
Blue Sky Studios
October 2012 - October 2020
Modeled Characters, props and sets.
Modeler
Blue Sky Studios
December 2006 - October 2012
Greenwich, CT
Model characters, props and sets.
Modeler
Glueworks Animation
January 2005 - November 2006
Charlotte, NC
Primarily designed and modeled characters, props, and sets. Also helped in lighting, rendering, and compositing.