Avi Katz

Avi Katz

CG Supervisor / 25 yrs

Dubai

Hire Me

CG Supervisor

Hoodwinked Too! Hood VS. Evil (2011)

CG Supervisor

Gnomeo & Juliet (2011)

Art Department

Everyone's Hero (2006)

Designer

Boom Boom Sabotage (2006)

Supervisor

9 (2005)

Storyboard Artist / Storyboard Revisionist

Blue's Clues (1996)

Work History
  • CG Supervisor

    Arc Productions

    April 2011 - Present
  • Head of Studio

    Barajoun Entertainment

    November 2016 - December 2017
    Dubai

    As Head of Studio, I was responsible for:
    Breaking down and bidding new projects - including their movie, Mirlo.
    Proposing different approaches to handling complex scenes and visual effects.
    Reviewing the daily progress of the Artists in all departments.
    Planning the technical development required to augment the pipeline - to improve quality, consistency, visibility and efficiency.
    Planning the development of a Production Management system.
    Drawing up the technical and workflow specifications for outsourcing work to external vendors.
    Participating in the Story development and writing the lyrics for three songs in the Movie.
    Interviewing and recommending candidates for the Movie.

  • CG Supervisor, Gnomeo & Juliet

    Starz Animation

    February 2009 - May 2011
  • CG Supervisor, Hoodwinked 2

    Starz Animation

    April 2008 - February 2009
  • Head of Scene Prep, Character Finaling & Final Layout

    Starz Animation

    November 2006 - April 2008

    · Oversee Scene Prep - the assembly and delivery of shots to the Animation Department (internal/external) that augment the Rough Layout shots with “production ready” assets (characters and props), in an environment that supports the path-of-action (sets).
    · Oversee Character Finaling – augmenting character and prop rigs to support poses and/or interaction not handled by the current design. General QA for Animation that identifies and resolves animation issues magnified by rendering.
    · Oversee Final Layout – addressing the final composition of a shot with respect to camera revisions, the continuity and placement of assets, and matte painting integration.
    · Oversee Sweatbox Rendering and Delivery to Lighting – preparing and converting shot files from Maya to Mental Ray and rendering. Reporting on errors, quality, and aesthetic issues arising from the renders.
    · Managing three teams of artists (ten plus) who look after the roles defined above on two feature films.

  • Senior Level Technical Director

    Starz Animation

    August 2006 - October 2006
  • Pipeline Development Team Supervisor

    IDT Entertainment

    July 2005 - August 2006
  • Production Engineer

    DKP studios

    June 2004 - July 2005
  • Camera & Lighting Supervisor

    Calibre Digital Pictures

    2003 - 2004
  • Lighting Technical Director

    Calibre Digital Pictures

    2001 - 2003
  • Houdini FX Artist

    Monster By Mistake

    2000 - 2000
  • Lighter/Compositor

    Monster By Mistake

    1998 - 2000
  • Freelance Technical Illustrator

    The Cane Group (aka The Digital Gallery)

    1996 - 1998
  • Freelance Model Maker

    Nova Product Development

    1996 - 1997
  • Freelance Industrial Designer

    Thomas Pigeon Design Group

    1995 - 1997
Education
  • Diploma-Animation in Computer Animation

    International Academy of Design & Technology

    1997 - 1997
  • Diploma-Industrial Design in Industrial Design

    Humber College

    1993 - 1996
  • Bachelor of Commerce in International Business, Marketing

    McGill University

    1988 - 1991