I am an experienced Senior Animator and Pre-Vis lead. I am currently leading Agora's Pre-Vis and Post-Vis team on Sonic the Hedgehog 3.
For Netflix, lead the Pre-Vis and layout department for Henry Selick and Jordan Peele's film Wendell & Wild. I also developed and oversaw the look of the 'Redemption Chamber' dream world sequence in that film.
As an Animator I've worked with many companies including Weta Digital, ILM, and Laika where I was also a short film director.
My Directing work includes 'A Tale of Momentum and Inertia' as well as several live action shorts. I am represented by ICM and Industry Entertainment.
Credits include A Tale of Momentum and Inertia (director), Sonic 3, Path of Exile (cinematic trailer), Wendell 5 Wild, King Kong, Hellboy, The Shivering Truth, Star Wars Episode II, Men In Black, Harold and Kumar Christmas (the claymantion sequence), and more.
Work History
Director of Creature Creations
Lombo Bardi
August 2014 - December 2014
Portland, Oregon, United States · Hybrid
I was responsible for creature design, creation, and mechanics for the film 'Neil Stryker.' Primarily 'muppet' style, rod and pulley face and hand systems along with bunraku techniques were also used.
Previs Lead
HouseSpecial
January 2015 - November 2016
Portland, Oregon, United States · On-site
I handled shot adaptation from storyboards, character animation blocking, prop and set modeling, cinematography and preliminary editing.
Character Designer
The Walt Disney Company
November 2016 - April 2017
Portland, Oregon, United States · Remote
Oversaw Character Designs and Makeup Application for the web series pilot 'Misfits'.
Director
Darling Studios
March 2017 - June 2017
Indianapolis, Indiana, United States · Hybrid
I directed the short film Hold Your Breath. Building to look at the world, casting our actors, working with department heads to bring the aesthetic to life. Overseeing film production. Editing and the VFX during post production.
Director
Amazon Prime
August 2017 - August 2017
Los Angeles, California, United States · On-site
Responsible for directing various sections of the pilot 'Syn' including the desert and Gym sequences.
Director
Darling Studios
November 2017 - February 2018
Indianapolis, Indiana, United States · Hybrid
I directed the short film 'Offering'. Building to look at the world, casting our actors, working with department heads to bring the aesthetic to life. Overseeing film production. Editing and the VFX during post production.
Previs Lead
HouseSpecial
February 2018 - August 2018
Portland, Oregon, United States · On-site
I handled shot adaptation from storyboards, character animation blocking, prop and set modeling, cinematography and preliminary editing. Campaigns included 'International Delight', 'Plants V.S. Zombies', 'Cedar Fair' and more.
Director
Paramount Pictures
August 2018 - December 2018
Los Angeles County, California, United States · Hy
Developed the story and visual style to adapt the children’s book ‘Ratscalibur’. Working with a production and writing team, we fleshed out the world, style, and costume design for the perspective film. illustrations, mood boards, and look books were created as part of the process.
Production Designer
Original Artists
December 2018 - March 2019
Los Angeles, California, United States · Remote
I developed the visual styles and concept art for the perspective television series ‘Iron’ and 'Deadmen'. Including researching and illustrating period location, costumes, and scenes, Along with creating mood boards and a visual bibles.
Art Director
Josephson Entertainment
March 2019 - June 2019
Los Angeles, California, United States · Remote
I developed the visual aesthetic for the proposed horror film Film Darken the Sun. Role included character and creature design, scene illustration, along with creating pitch decks and mood boards.
Director
Darkswoon
May 2019 - June 2019
Portland, Oregon, United States · On-site
I developed the story and visual aesthetic for the music video ‘Fireplace’. This involved preproduction with our principal actor and dancer, the bandmembers, cinematographer, and the costume designer to create a unified vision, Directing the shoot, and Editing the footage.
Previs Department Head | Wendell & Wild
Netflix
August 2020 - September 2021
Remote
I oversaw shot design, character blocking, and rough edits of sequences. Shots were adapted from storyboards. Previs Characters were modeled & rigging, along with prop and set modeling. Characters were animated with rough blocking, cameras moves were animated and a rough edit compiled. When completed the shots were passed on to the stop motion animation team.
Redemption Chamber CG Lead | Wendell & Wild
Netflix
September 2021 - June 2022
Remote
I lead the Redemption Chamber ‘dream’ sequence within the film 'Wendell & Wild'. This included both creating and overseeing both character animation and the edit, guiding and approving rig development as well as designing and directing the overall style and look of the sequence.
Pre-Vis Supervisor - Sonic the Hedgehog 3
Agora.studio
July 2023 - January 2024
Remote
Layout & Animation
Lost Cosmonauts
May 2023 - June 2023
Previs Department Head | Wendell and Wild
Netflix
July 2020 - June 2022
Portland, Oregon, United States
Previs handles the shot design and edit of a sequence before it goes to animation. We draw on the work of the storyboard artists as our starting point. On this particular film I also worked with director, Henry Selick to design looks and determine how that visual style would impact storytelling. Skills: ZBrush · Cinematography · Editing · 3D Modeling · Compositing · Animation
sculptor
Netflix Animation
October 2019 - July 2020
Portland, Oregon, United States
Director
Laika
August 2013 - September 2014
Portland, Oregon, United States
I guided the style and narrative of the Animated Short A Tale of Momentum and Inertia from inceptions through completion. This included character design work and matte paintings, storyboards, previs, & final animation of select shots along with supervising and approving the work of the whole team.
Senior Animator
Laika
2006 - August 2013
Portland, Oregon
Previs Lead : FritoLay Dips - Queso, Toys ‘R’ Us Holiday
Animation Lead : HoneyNut Cheerios - Honey Heist, Honey Train, Fright at the Museum, M&M’s Kwik Mart, M&M’s Pretzel, Dole - Eat Colors
Character Designer: Reynolds Wrap: Create Meal Magic, Lightlife: E-I-E-I-O
Animator : Raving Rabbits - Cell Phone, Raving Rabbits - TV Escape, M&M’s Addams Family, M&M’s Inner M, Wrigglies, Max - Cox Cable, Money Tree
Sculptor : A Very Harold & Kumar Christmas , Get a Mac - Holiday
Lead Sculptor
Adult Swim
June 2019 - October 2019
Portland, Oregon, United States · On-site
Sculpted all heads, bodies, monsters, and weirdness created for Season 2 of The Shivering Truth.
Previsualization
HouseSpecial
August 2015 - February 2017
Portland, OR
Rough character animation, Shot adaptation from Storyboards, prop and set modeling, camera animation and rough edit for porjects including Target Ticket, Jose Cuervo, International Delight and more.
Special Effects Makeup Designer & Key
Coat Tale Productions
July 2015 - August 2015
Animator
Wētā FX
February 2005 - November 2005
Projects: King Kong
Character Animator
The Orphanage
August 2002 - April 2004
Projects Include: Hellboy, Jeepers Creepers 2, Sky Captain, The Forgotten, Pepsi Man (commercial) , SSX (comercial)
Animator
LucasArts
2003 - 2003
Animator
Industrial Light & Magic
June 2000 - May 2001
Projects: Men In Black2, Star Wars Episode 2
Freelance Animator
The Film Foundry
October 2004 - November 2004
Projects: Hermie and Friends: Buzby
Animator
Lucas Arts Entertainment
May 2000 - August 2000
Projects: Bounty Hunter, Monkey Island 4, Full Throttle 2