Tim Kallok

Tim Kallok

Lead Character Animator / Senior Technical Director / 12 yrs

Redondo Beach, California

Hire Me

3D Visual Development Artist

Transformers One (2024)

3D Visual Development Artist

Blue Eye Samurai

Supervising Animator & Technical Director

The Mitchell's vs. The Machines (2021)

Supervising Animator & Technical Director

The Angry Birds Movie 2 (2019)

Supervising Animator & Technical Director

Hotel Transylvania 3 (2018)

Supervising Animator & Technical Director

Smurfs: The Lost Village (2017)

Animation Technical Director

Monster Pets: A Hotel Transylvania (2021)

Animator

Puppy!: A Hotel Transylvania Short (2017)

Animator

The Angry Birds Movie (2016)

Animator

Hotel Transylvania 2 (2015)

Character Animator

The Smurfs: Legend of Smurfy Hollow (2013)

Contract Animator

The Smurfs 2 (2013)

Gameplay Animator

G.I. Joe: The Rise of Cobra (2009)

I have worked in Maya for 15 years, contributing to different aspects of animation production, with previous production experience in commercials, advertising, video games, tv and feature film. I have strong problem solving skills, have experience providing technical support and developing tools for production use with Python and PyQT.
Work History
  • 3D Visual Development Artist

    Paramount Animation

    December 2021 - August 2023
  • Founder

    Mind Fathom Industries

    July 2021 - Present

    My start-up focusing on practical training for the animation industry

  • 3D Visual Development Artist

    Netflix Animation

    September 2020 - June 2021
    Los Angeles, CA
  • Supervising Animator & Technical Director

    Sony Pictures Imageworks

    March 2016 - August 2020
    Vancouver, BC

    Supervising Animator & Technical Director on The Mitchells vs The Machines, The Angry Birds Movie 2, Hotel Transylvania 3 and Smurfs: The Lost Village.

  • Character Animator

    Sony Pictures Imageworks

    April 2015 - June 2017
    Culver City, CA

    Animator on Puppy! Short Film, The Angry Birds Movie, and Hotel Transylvania 2.

  • Freelance Character Animator

    Psyop

    November 2013 - April 2015
    Venice, CA

    At Psyop, I worked on various commercials for Supercell's Clash of Clans, Cricket Wireless, Honda, DTS, AMC Theaters, Coca Cola, Sony and Microsoft.

  • Character Animator

    Pivot VFX

    January 2013 - May 2013
    Albuquerque, NM

    Worked as a contract animator on The Smurfs 2 feature film, The Smurfs: Legend of Smurfy Hollow TV special, and McDonald's commercials featuring the Smurfs. Worked directly in the Sony Imageworks Pipeline using Maya.

  • Associate Animator

    Double Helix Games

    January 2008 - January 2009
    Irvine, CA

    At Double Helix, I worked with Maya and Motion Builder to create both hand-keyed and MoCap based animations for the "G.I. Joe: Rise of Cobra" video game.

  • 3D Generalist

    Heavenspot

    December 2005 - March 2007
    Hollywood, CA

    I worked on 3D graphics in all stages of production. Clients included: Pepsi, Fox, Newline, Red Bull, Ecko Unltd., & American Racing.

Education
  • BFA - Animation

    California College of the Arts

    January 2010 - December 2011
  • Certificate in Advanced Studies of Character Animation

    Animation Mentor

    October 2005 - December 2007