Isaac Hannaford

Isaac Hannaford

Founder of SpaceShipGuru: concept art freelancing company

Lead Concept Artist / 22 yrs

Seattle, Washington

Hire Me

Lead Concept Artist

Destiny The Taken King (2015)

Senior Concept Artist

Valerian and the City of a Thousand Planets (2017)

Lead Concept Artist

Destiny (2014)

Concept Artist

Halo: Reach (2010)

Concept Artist

Halo 3: ODST (2009)

Concept Artist

Halo 3 (2007)

concept artist

Red Faction: Guerrilla (2009)

concept artist

Saints Row (2006)

The Punisher (2005)

Work History
  • Founder

    Spaceshipguru

    August 2014 - Present

    Art/Creative Director, Concept artist, Art/Experience Consultant, Illustration, Freelance and available for contract.

    Clients include:

    -Rodeo FX

    -Edgmont Publishing

    -Wargaming

    -Oculus / Facebook

    -Microsoft

    -5th Cell

    -Dark Horse Comics

    -Simon & Schuster

    -Camouflaj

    -V1 Interactive

    -Red Lens Games

    -Wired Games

    -Loot Crate Inc.

  • Senior Concept artist

    Rodeo FX

    December 2015 - March 2016
  • Senior Concept artist

    Oculus VR

    May 2015 - October 2015

    Develop original designs for multiple projects and explorations.

  • Senior Concept Artist

    5th Cell

    February 2015 - April 2015
    Bellevue Washington

    Develop original designs for two new IPs.

  • Lead Concept Artist

    Bungie

    August 2010 - July 2014
    Greater Seattle Area

    Coaching, directing, and teaching 9 of the most talented concept artists in the entertainment industry. Creating art pipeline processes. Helping to establish and propagate art direction for a variety of products. Working closely with Department leads to create practical and aesthetically awesome visual solutions.
    -Destiny
    -Working on unannounced entertainment properties

  • Concept Artist

    Bungie

    October 2005 - August 2010

    Establish and/or propagate the art direction for a variety of products. Help create Art pipeline processes, and work closely with department leads and producers to establish priorities and timelines. Contribute to Marketing illustrations.

    -Halo: Reach

    -Halo: ODST

    -Halo 3

    -Halo Graphic Novel

    -Assorted Halo Book Covers

  • Concept Artist

    Volition Inc.

    January 2003 - September 2005

    designing and illustrating art assets for video games.
    -Red Faction: Guerrilla
    -Saint's Row
    -Punisher

  • Concept Artist

    Deep Silver Volition

    January 2003 - September 2005

    designing and illustrating art assets for video games.

    -Red Faction: Guerrilla

    -Saint's Row

    -Punisher

  • concept artist/ 3d modeler

    Valve Corporation

    March 2002 - August 2002

    design, illustrate, and model art assets for video games.
    -Team Fortress 2

Education
  • Henry Cogswell College

    1998 - 2001