Samuel John Joseph Walsh

Samuel John Joseph Walsh

animation generalist / creature fx / 11 yrs

Los Angeles

Creature FX Td

Guardians of the Galaxy Vol. 2 (2017)

Jupiter Ascending (2015)

Mission: Impossible - Rogue Nation (2015)

Our Kind of Traitor (2016)

Anna Karenina (2012)

Cloud Atlas (2012)

Lead Previs

Finding Altamira (2016)

The Revenant (2016)

Visual Effects Supervisor

Provenance (2017)

Spectre (2015)

VFX Artist

Dom Hemingway (2014)

Environment Modeller

The Monuments Men (2014)

Everest (2015)

cg animator

Gambit (2020)


Voyage of Time: Life's Journey (2016)

CG Animator

The Ark (2007)

Cgi Supervisor

Left Kick (2012)

Pre-Vis / Generalist TD / Visual Effects Generalist

The Bastard Executioner (2015)

Creature FX Td

Mowgli (2018)

The Legend of Tarzan (2016)

Mirror Mirror (2012)

On Set VFX Supervision

The Vampire Diaries (2009)

Post-Vis Animator

Doctor Who (2006)

Under the Skin (2013)

CG Animation Supervisor

Jamón (2014)

CG Animation Supervisor

Ernesto (2013)

CG Supervisor

Il Conte (2012)

CG artist

The Terror

CG Animator

Bertie Crisp (2011)

Digital Effects

A Trick of the Light

Northerner with a passion for film. NFTS Alumni.

Versatile artist capable of covering multiple disciplines, focused on combining skills whenever possible with a particular penchant for animation endeavours.

Work history has involved building robust assets, conceptually rigging characters / props, prototyping and developing cfx simulations, digital double animation, visualisation of shots and leading sequences.
Work History
  • Animation Generalist


    July 2019 - Present
    Los Angeles, CA

    Generalist role with an emphasis on animation, pre-visualisation, post-visualisation, layout, modelling, and CFX.

  • Senior CG Generalist & CFX


    June 2017 - June 2019
    Chicago, IL

    Part of the core team chosen to help establish a foothold in the midwest for Framestore.
    Utility artist, used to cover the broad CG pipeline, plugging holes in the team and often traveled to NYC and LA locations to provide further additional artist support.

  • Senior CG artist


    March 2017 - June 2017
    London, United Kingdom

    Switched from Film to Commercials to work on 'The Terror' as a generalist, helping to prototype creature skin and muscle simulations. Additionally modeled prop assets.

  • Creature FX TD


    October 2015 - February 2017
    London, United Kingdom

    Developing, building and maintaining bespoke cloth rigs for 'Baby Grooty' and hero digi-double characters. General shot finalling, technical animation fixes and running fur / hair sims. Additionally tuning muscle setups with some light modelling. Created and maintained a show / character wiki for the team to consult.

  • Generalist TD | Pre & Post Vis | Animation

    Milk Visual Effects

    July 2015 - September 2015

    Mainly tasked with visualisation duties for a couple of shows and worked with both CG and VFX supervisors to achieve directors vision. Helped to generate several assets and created layouts for look dev artists. Assisted the animation department with digi double work and supplemented it with nCloth simulations.

  • Generalist TD

    Double Negative

    February 2015 - July 2015

    Brought in as a Generalist, involved with camera line-ups, pre/post vis and layouts to help compositors attain a look for the sequences. Conceptually involved with several of the films gadgets, utilising rigging and animation to achieve the desired mechanics. Worked closely with the films supervisors to post/tech vis a pick up shoot to smooth out logistical problems. Additionally helped the matchmove department fulfil a demanding roto anim assignment.

  • Generalist TD & Animator

    One Of Us

    September 2011 - February 2015
    London, United Kingdom

    Full spectrum of disciplines covered from pre vis through to look development and final rendering. Utilised as an animation generalist, often modelling, rigging and animating characters and creatures and creating assets for the 3D department. Worked with a great team to put Jonathan Glazers vision for 'Under The Skin' onto the screen and autonomously designed the bee behaviours and animation for the Wachowski siblings 'Jupiter Ascending' which involved replicating the subtle movements and nuances of the Apoidea.

    Lead CG artist for 'Our Kind of Traitor' and 'Finding Altamira' and worked closely with the inhouse VFX supervisor to plan and pre vis the shoots. Also used tech vis to creatively strategise camera setups involving wild animals to capture the shots while maintaining a safe working environment - this involved rigging CG versions of crane equipment and camera placement with a variety of options.

  • Previs Animator

    Millennium FX

    February 2016 - February 2016
  • visual effects supervisor

    White Horse Films

    April 2016 - November 2016
    Surbiton, United Kingdom

    Provided close visualisation support and setup solutions with the director for a problematic sequence involving a large number of extras which included generating a 3D model of the location from CAD plans and elemental budgeting requirements for possible digital work to be done effectively. Additionally completed work on a modest number of shots as a digital compositor.

  • Generalist TD

    Recipe Advertising

    May 2013 - May 2013

    Pack shot asset creation for several new additions to the range, covering modelling, texturing and sculpting. Assisted the director with VFX requirements for the live action shoot.

  • Generalist TD & Animator

    BRAG Productions Limited

    February 2011 - February 2011

    Generated a swarm of ants for a key sequence, including modelling, rigging, animation and compositing.

  • Generalist TD


    July 2013 - July 2013

    Pack shot asset creation for a batch of European adverts with specific regional requirements. Altered designs to incorporate charity branding to the established branding.

  • Digital Animator

    Recipe Advertising Ltd

    October 2009 - January 2010

    Traditional and digital animation work on a number of regional commercials. Additionally supported the graphics team as an GFX artist.

  • Digital Animator & Compositor

    Recipe Advertising Ltd

    August 2011 - August 2011

    Created digital assets for a GFX based web campaign.

  • Director & Animator

    Lighthouse Media Centre

    July 2005 - October 2005

    Animation residency and workshop in partnership with Plotline. Directed and produced a short 2D animated film entitled 'The Good, The Bad and The DVD'.
    The Film was traditionally animated and digitally finished.

  • 3D Modeler

    Recipe Advertising Ltd

    November 2015 - November 2015

    Created stylised vehicle assets for use in a TVC campaign.

  • 2D Animator

    November 2005 - July 2006

    'Three Wheels to Paradise' dir Dave La Ferinas. Pilot episode for the BBC3 new talent programme.

  • iAnimate

    April 2018 - July 2018
  • MA in Digital Effects

    National Film and Television School

    January 2010 - January 2012
  • BA (Hons) in Animation

    The University of Wolverhampton

    September 2002 - May 2005
  • High School in GCSE & A-Levels

    Queens Park High School

    September 1995 - July 2002