Megan Stifter

Megan Stifter

Lead Technical Art Director / Lead Environment Artist / 12 yrs

Los Angeles, CA, United States

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CG Supervisor

Big City Greens (2018)

Technical Art Director

Baymax Dreams (2018)

Lead Environment Artist/Technical Art Director

Wolves in the Walls (2018)

Sets Shading Technical Director

Coco (2017)

Sets Shading Artist

Cars 3 (2017)

Sets Shading TD

The Good Dinosaur (2015)

Surfacing Artist

Mr. Peabody & Sherman (2014)

Shading TD Intern

Monsters University (2013)

Lead Surfacer

Zero Point (2014)

Surfacing Artist

B.O.O.: Bureau of Otherworldly Operations

Toy Story 4 (2019)

Work History
  • Lead Lighting & LookDev Artist

    Magnopus

    August 2023 - Present
    Los Angeles
  • Technical Art Director

    The Walt Disney Company

    June 2019 - June 2023
    Burbank, California, US
  • Lead Environment Artist

    Fable Studio

    June 2018 - May 2019
    San Francisco, California, US
  • Texture Artist

    Facebook

    February 2018 - May 2018
    Menlo Park, CA
  • AR/VR Implementation Consultant

    Autodesk

    July 2017 - February 2018
    San Francisco, CA
  • Environment Artist

    Fable Studio

    July 2017 - January 2018
    San Francisco, California, US
  • Lead Shading Artist

    Oculus Story Studio

    January 2017 - May 2017
    San Francisco, California, US

    -Worked directly with shader writers and game engineers to production test and develop non-photorealistic rendering techniques for the immersive VR experience, The Wolves in the Walls (unreleased). Also developed procedural materials and material functions to streamline production processes.
    -Collaborated directly with the Production Design team to translate highly stylized concept art to a VR space.
    -Established studio pipeline standards and production tested new software to determine departmental needs.

  • Shading Technical Director

    Pixar

    March 2015 - January 2017
    Emeryville, CA

    -Helped refine and set new departmental pipeline standards for the studio-wide adoption of Katana.
    -Developed flexible multi-use global library materials used by both sets and characters. departments.
    -Worked closely with modeling and set dressing teams to deliver assets to the layout and lighting departments.

    **2017 VES Award Nomination** -- Outstanding Created Environment in an Animated Feature - Cars 3 "Thomasville"

  • Surfacing Artist

    DreamWorks Animation

    September 2012 - February 2015
    San Francisco Bay Area

    -Led and contributed to multiple task forces whose goals were to diversify the Surfacing department's skills and responsibilities.
    -Production tested new workflows and third-party software for possible inclusion in current studio pipeline and for the new Shanghai studio.
    -Responsible for both shading and texturing props, sets, and characters to meet a variety of looks from highly stylized to photorealistic.
    -Provided software demonstrations and training sessions for multiple departments.
    -Worked on feature related promotional and consumer product driven

  • Generalist/Lighting Artist

    The Mill

    June 2012 - August 2012
    New York, New York

    -Worked in all areas of the CG pipeline from shading and texturing to lighting and compositing fully integrated shots for high end commercials.

  • Technical Director Intern - Shading

    Pixar

    September 2011 - December 2011
    Emeryville, CA

    -Responsible for shading and texturing a variety of assets as a member of the Sets Team.
    -Developed global library materials for the sets shading department.

    *Monsters University (2013)*

  • Texturing Intern

    LAIKA/house

    June 2011 - September 2011
    Portland, Oregon Area


    *Toys R Us Holiday 2011 Campaign*
    -Responsible for surfacing a variety of assets across multiple commercials.
    -Responsible for look development and grooming of fur on multiple assets.
    -Responsible for shot lighting and compositing of multiple layers and passes in Nuke to achieve a congruous look.

Education
  • Savannah College of Art and Design

    2008 - 2012