Designs, prototypes and polishes game mechanics at the core of player loops.
Associate Level Designer
Sony
July 2020 - April 2021
Developed layouts and built environments in Unreal Engine for players to explore and set the stage for narrative, immersive experiences.
Design Visualization Specialist
WSP USA
August 2018 - July 2020
Denver, Colorado
Responsible for production of photo-realistic renderings and animations of large-scale international infrastructure projects and pursuits. Develops informative-real time models in Unreal Engine to showcase projects and ideas in VR and desktop visual experiences.
Designer
NBBJ Design
June 2017 - June 2018
Columbus, Ohio Area
Worked in conceptual, schematic, and design development phases of various projects in the healthcare and commercial practices of the office. Produced complex 3D models for use in VR visualizations in Unreal Engine 4 and Enscape.
Design Staff
Rogers Krajnak Architects, Inc.
June 2016 - April 2017
Columbus, Ohio
Responsibilities included assisting in project development from schematic design
through construction documents on multidisciplinary projects, creating presentation
drawings for clients, developing 3D models for renderings, editing construction
drawings, and updating website and social media.
Design Intern
Hollwich Kushner (HWKN)
June 2015 - August 2015
New York,, New York
► Using Rhino to create a large set of 3D printed models of ongoing and existing projects.
► Collaborating in a group environment and following guidelines set by project managers.
► Efficiently managing time to meet project deadlines.
► Seeing development of projects of scales ranging from product installations to high-rise apartments.