Kyle Horne

Kyle Horne

Mid-level Modeler / Mid-level 3D Artist / 9 yrs

Austin, TX, United States

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3D Artist

Full Sail University Demo Reel

3D Artist

Star Wars Holograms

qa tester

Rift (2011)

3D Artist, Modeler


Lead Artist


Red Barrel Studios

3D Artist

Urine Trouble

Kyle is a 3D artist working mainly in 3D creation of models for games and apps. He is currently working at a Hologram printing company, and has interests in VR and 3D Printing.

After graduating Full Sail University in 2010 he moved to Austin Texas

He works with computer software programs to construct props, build levels and environments. His work includes Quality Assurance, video games, apps, and various projects, and teaching.

In addition to teaching Kyle has volunteered for video game conferences like GDC Online, Captivate conference and IGDA events.
Work History
  • August 2015 - August 2016

    3d graphic artist

    Zebra Imagaing

  • August 2015 - July 2016

    3D Artist

    Zebra Imagaing

    Star Wars Holograms, Commercial work for clients and companies.
  • November 2010 - December 2010

    QA Tester

    Trion Worlds, Inc.

    Entrusted with testing consisting of character class abilities, quests, PVP server functionality, player bug reports and gameplay using debugging commands and documenting in Jira and Excel.
  • June 2014 - July 2014

    Instructor for Level Design with the Unreal Engine

    iD Tech Camps

    Taught students the fundamentals of the Unreal engine with UDK. Guided class work through individual critiques, activities, and examples. Making sure students maintained a level of professionalism through out the two week long course.
  • April 2011 - May 2012

    Lead Artist

    Behold Games

    Art asset creation, prop modeling, some texturing. Unity 3D Game published to iOS Devices and Android Mobile devices.
  • May 2013 - August 2013


    iD Tech Camps

    Internal Drive Gaming Academy Instructor for 3D Level Design with UDK.

    Taught students fundamentals of Game Design with UDK.
    Students completed a final level for presentations.
  • March 2015 - June 2015

    Customer Service

    Trusource Labs

    Using Zendesk to answer customer questions for Dropbox
  • October 2012 - November 2012

    Quality Assurance Tester

    Pole to Win America

    Video game testing on Xbox 360 and 3DS.
  • August 2014 - May 2016


    Writing articles with video game centered topics.
  • April 2014 - May 2016

    Usability Tester

    Austin Tech Insights

    Tested software as part of a technology study for up and coming devices. Completed surveys and provided user feedback.
  • February 2012 - May 2016

    Freelance Artist


    Working on art contracts for clients. 3D modeling.
  • August 2014 - September 2014

    Freelance Artist

    Arsenal Advertising + Public Relations

    Created a Skate Park used for 3D Printing. Researched photos, modeled in Maya, optimized in Netfabb.
  • 2013 - 2014


    Captivate Conference and Expo

  • October 2013 - October 2013



    Contributed in a play testing team, providing player feedback, and surveys.
  • March 2013 - April 2013

    Freelance 3d Artist

    Rocksauce Studios

    App title: DecorMate (iOS)
    Created models for interior design app. Prepared exported files for integration into OpenGL.
  • April 2012 - June 2012

    Contract Artist

    STA Games Inc

    Developed assets for an unreleased mobile video game.
    - Level design and creation
    - Art Asset creation: prop modeling, texturing, VFX. UI
    - Organizing files using Unity Asset Server
  • Full Sail University

    2008 - 2010
  • Penn State University

    2006 - 2008