Kyle Horne

Kyle Horne

3D Artist and Digital World Creator

Mid-level Modeler / Mid-level 3D Artist / 14 yrs

Austin, TX, United States

Hire Me

3D Artist

Full Sail University Demo Reel

3D Artist

Star Wars Holograms

qa tester

Rift (2011)

3D Artist, Modeler

DecorMate

Lead Artist

Gingerdead

Red Barrel Studios

3D Artist

Urine Trouble

Kyle is a 3D artist working mainly in 3D creation of models for games and apps. He is currently working at a Hologram printing company, and has interests in VR and 3D Printing.

After graduating Full Sail University in 2010 he moved to Austin Texas

He works with computer software programs to construct props, build levels and environments. His work includes Quality Assurance, video games, apps, and various projects, and teaching.

In addition to teaching Kyle has volunteered for video game conferences like GDC Online, Captivate conference and IGDA events.
Work History
  • 3D Graphics Artist

    Zebra Imaging

    August 2015 - August 2016

    STAR WARS Holograms. Shipped products (2015 2016)

    Creating 3D Graphics for a leader in Holograms, and emerging visualization technologies. Responsibilities included creating 3D pieces for companies and clients.

    Software included use of: Maya,Octane Renderer Mudbox, normal mapping software and proprietary preview and rendering applications including ZScape Preview.

    Star Wars Holograms available now.

  • Writer

    Demand Media

    June 2015 - July 2015

    Online journalism for the tech section of articles.

  • Freelance 2D Animator

    Joe Rothenberg Animation

    August 2016 - September 2016
    Austin, Texas Area

    Final Fantasy XV a Knights Tale: Creating animation poses in Photoshop to match character reference art. 2D sprite retro video game release on PS4 and XBOX One.

  • Case Analyst

    Heartflow, Inc

    October 2016 - Present
    Austin, Texas Area

    Using Heartflow's proprietary software to identify disease areas in CT Scans and to extract 3D models of the Human Heart . FFRCT Fluid simulations run on 3D models from DICOM data, to assist doctors identifying Coronary Artery Disease. This Non invasive solution that saved patient’s cost in healthcare in treatment of CAD.

    Completed Extensive training spanning over 8 months and multiple certifications. Consulted with other Analysts during case review. Followed company procedures, and documentation to comply with FDA regulations.

    Projects included various documentation work, feedback and testing software improvements, and coordinating internal groups.

  • 3D Artist

    Zebra Imagaing

    August 2015 - July 2016
    Austin, TX

    Star Wars Holograms, Commercial work for clients and companies.

  • QA Tester

    Trion Worlds, Inc.

    November 2010 - December 2010
    Austin, TX

    Entrusted with testing consisting of character class abilities, quests, PVP server functionality, player bug reports and gameplay using debugging commands and documenting in Jira and Excel.

  • Instructor for Level Design with the Unreal Engine

    iD Tech Camps

    June 2014 - July 2014

    Taught students the fundamentals of the Unreal engine with UDK. Guided class work through individual critiques, activities, and examples. Making sure students maintained a level of professionalism through out the two week long course.

  • Lead Artist

    Behold Games

    April 2011 - May 2012
    Austin, TX

    Art asset creation, prop modeling, some texturing. Unity 3D Game published to iOS Devices and Android Mobile devices.

  • Instructor

    iD Tech Camps

    May 2013 - August 2013

    Internal Drive Gaming Academy Instructor for 3D Level Design with UDK.

    Taught students fundamentals of Game Design with UDK.
    Students completed a final level for presentations.

  • Customer Service

    Trusource Labs

    March 2015 - June 2015
    Austin, TX

    Using Zendesk to answer customer questions for Dropbox

  • Quality Assurance Tester

    Pole to Win America

    October 2012 - November 2012

    Video game testing on Xbox 360 and 3DS.

  • Blogger

    OPNoobs.com

    August 2014 - May 2016

    Writing articles with video game centered topics.

  • Usability Tester

    Austin Tech Insights

    April 2014 - May 2016

    Tested software as part of a technology study for up and coming devices. Completed surveys and provided user feedback.

  • Freelance Artist

    oDesk

    February 2012 - May 2016

    Working on art contracts for clients. 3D modeling.

  • Freelance Artist

    Arsenal Advertising + Public Relations

    August 2014 - September 2014

    Created a Skate Park used for 3D Printing. Researched photos, modeled in Maya, optimized in Netfabb.

  • Volunteer

    Captivate Conference and Expo

    2013 - 2014
  • Playtester

    Crytek

    October 2013 - October 2013

    Contributed in a play testing team, providing player feedback, and surveys.

  • Freelance 3d Artist

    Rocksauce Studios

    March 2013 - April 2013

    App title: DecorMate (iOS)
    Created models for interior design app. Prepared exported files for integration into OpenGL.

  • Contract Artist

    STA Games Inc

    April 2012 - June 2012

    Developed assets for an unreleased mobile video game.
    - Level design and creation
    - Art Asset creation: prop modeling, texturing, VFX. UI
    - Organizing files using Unity Asset Server

Education
  • Full Sail University

    2008 - 2010
  • Penn State University

    2006 - 2008