Kyle is a 3D artist working mainly in 3D creation of models for games and apps. He is currently working at a Hologram printing company, and has interests in VR and 3D Printing.
After graduating Full Sail University in 2010 he moved to Austin Texas
He works with computer software programs to construct props, build levels and environments. His work includes Quality Assurance, video games, apps, and various projects, and teaching.
In addition to teaching Kyle has volunteered for video game conferences like GDC Online, Captivate conference and IGDA events.
Work History
3D Graphics Artist
Zebra Imaging
August 2015 - August 2016
STAR WARS Holograms. Shipped products (2015 2016)
Creating 3D Graphics for a leader in Holograms, and emerging visualization technologies. Responsibilities included creating 3D pieces for companies and clients.
Software included use of: Maya,Octane Renderer Mudbox, normal mapping software and proprietary preview and rendering applications including ZScape Preview.
Star Wars Holograms available now.
Writer
Demand Media
June 2015 - July 2015
Online journalism for the tech section of articles.
Freelance 2D Animator
Joe Rothenberg Animation
August 2016 - September 2016
Austin, Texas Area
Final Fantasy XV a Knights Tale: Creating animation poses in Photoshop to match character reference art. 2D sprite retro video game release on PS4 and XBOX One.
Case Analyst
Heartflow, Inc
October 2016 - Present
Austin, Texas Area
Using Heartflow's proprietary software to identify disease areas in CT Scans and to extract 3D models of the Human Heart . FFRCT Fluid simulations run on 3D models from DICOM data, to assist doctors identifying Coronary Artery Disease. This Non invasive solution that saved patient’s cost in healthcare in treatment of CAD.
Completed Extensive training spanning over 8 months and multiple certifications. Consulted with other Analysts during case review. Followed company procedures, and documentation to comply with FDA regulations.
Projects included various documentation work, feedback and testing software improvements, and coordinating internal groups.
3D Artist
Zebra Imagaing
August 2015 - July 2016
Austin, TX
Star Wars Holograms, Commercial work for clients and companies.
QA Tester
Trion Worlds, Inc.
November 2010 - December 2010
Austin, TX
Entrusted with testing consisting of character class abilities, quests, PVP server functionality, player bug reports and gameplay using debugging commands and documenting in Jira and Excel.
Instructor for Level Design with the Unreal Engine
iD Tech Camps
June 2014 - July 2014
Taught students the fundamentals of the Unreal engine with UDK. Guided class work through individual critiques, activities, and examples. Making sure students maintained a level of professionalism through out the two week long course.
Lead Artist
Behold Games
April 2011 - May 2012
Austin, TX
Art asset creation, prop modeling, some texturing. Unity 3D Game published to iOS Devices and Android Mobile devices.
Instructor
iD Tech Camps
May 2013 - August 2013
Internal Drive Gaming Academy Instructor for 3D Level Design with UDK.
Taught students fundamentals of Game Design with UDK.
Students completed a final level for presentations.
Customer Service
Trusource Labs
March 2015 - June 2015
Austin, TX
Using Zendesk to answer customer questions for Dropbox
Quality Assurance Tester
Pole to Win America
October 2012 - November 2012
Video game testing on Xbox 360 and 3DS.
Blogger
OPNoobs.com
August 2014 - May 2016
Writing articles with video game centered topics.
Usability Tester
Austin Tech Insights
April 2014 - May 2016
Tested software as part of a technology study for up and coming devices. Completed surveys and provided user feedback.
Freelance Artist
oDesk
February 2012 - May 2016
Working on art contracts for clients. 3D modeling.
Freelance Artist
Arsenal Advertising + Public Relations
August 2014 - September 2014
Created a Skate Park used for 3D Printing. Researched photos, modeled in Maya, optimized in Netfabb.
Volunteer
Captivate Conference and Expo
2013 - 2014
Playtester
Crytek
October 2013 - October 2013
Contributed in a play testing team, providing player feedback, and surveys.
Freelance 3d Artist
Rocksauce Studios
March 2013 - April 2013
App title: DecorMate (iOS)
Created models for interior design app. Prepared exported files for integration into OpenGL.
Contract Artist
STA Games Inc
April 2012 - June 2012
Developed assets for an unreleased mobile video game.
- Level design and creation
- Art Asset creation: prop modeling, texturing, VFX. UI
- Organizing files using Unity Asset Server