Kelvin Yee

Kelvin Yee

Supervisor Digital Compositor / 17 yrs

Vancouver, Canada

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Compositing Supervisor

The Marvels (2023)

Compositor

Ant-Man and the Wasp: Quantumania (2023)

Compositor

The Factory (2023)

Compositing Supervisor

Spider-Man: No Way Home (2021)

Compositing Supervisor

The Falcon and the Winter Soldier (2021)

Compositing Supervisor

The New Mutants (2020)

Compositing Supervisor

Jumanji: The Next Level (2019)

Compositing Supervisor

Men in Black: International (2019)

Compositing Supervisor

The Christmas Chronicles (2018)

Senior Compositor

Meg (2018)

Digital Compositor

The Apparition (2018)

Compositor

Invictus (2018)

Lead Compositor

Kingsman: The Golden Circle (2017)

Lead Compositor

Goosebumps (2015)

Lead Compositor

Guardians of the Galaxy (2014)

Senior Compositor

Godzilla (2014)

Compositor

The Hobbit: The Desolation of Smaug (2013)

Digital Compositor

Man of Steel (2013)

Compositor

Iron Man 3 (2013)

Senior Compositor

Jack the Giant Slayer (2013)

Compositor

The Hobbit: An Unexpected Journey (2012)

Compositor

The Thing (2012)

Senior Compositor

Sherlock Holmes: A Game of Shadows (2011)

Compositor

Rise of the Planet of the Apes (2011)

Visual Effects Production Assistant

Sucker Punch (2011)

Compositor

Immortals (2011)

Digital Compositor

Beverly Hills Chihuahua 2 (2011)

Lead Compositor

Alice Through the Looking Glass (2010)

Compositor

The Losers (2010)

Digital Compositor

Burlesque (2010)

2-D Comp Artist

Devil (2010)

Compositor

The Twilight Saga: Eclipse (2010)

Lead Compositor

Flicka 2 (2010)

Stereoscopic Compositor

The Hole (2010)

Digital Compositor

Harper's Island (2009)

Compositor

Slap Shot 3: The Junior League (2008)

Digital Effects Artist

Smallville (2001)

Work History
  • Compositing Supervisor

    Method Studios

    September 2017 - November 2018
    Vancouver, Canada
  • Lead Compositor

    Sony Pictures Imageworks

    April 2015 - September 2017
  • Lead Compositor

    MPC

    July 2014 - April 2015

    •Show Setup
    •Comp Look Dev
    •Scheduling / Assigning Tasks
    •Interviewing Potential Compositors.
    •General Wide Facility Comp Pipeline/Show Tasks.

  • Senior Compositor

    MPC

    January 2014 - June 2014

    •Compositing Creatures / Environments
    •Comp Look Dev

  • Compositor

    Wētā FX

    May 2012 - January 2014

    •Compositing Creatures / Environments
    •Comp Look Dev
    •Stereo 48fps work
    •Deep Compositing

  • Senior Compositor

    MPC

    October 2011 - April 2012

    •Compositing Environments
    •Look Dev
    •Stereo work
    •Sequence Lead

  • Compositing Instructor

    The Art Institutes

    January 2012 - March 2012

    •Compositing II class.
    •Roto Workshop

  • Senior Compositor

    MPC

    July 2011 - August 2011

    •Compositing Environments.

  • Compositor

    Wētā FX

    May 2011 - July 2011

    •Compositing Creatures.

  • Compositor

    Image Engine

    September 2010 - May 2011

    •Compositing Full CG Environments, Set Extensions, Creature, CG Aircraft.

    •Environment changes using elements such as: snow, fire, and explosions.

    •Mattepainting - used for several shots

  • Compositor

    Zoic Studios

    April 2010 - August 2010

    • Compositing, Set Extensions, Paint fixes, Matte Paintings, Greenscreens, Retimes, Tracking

  • Compositor

    Image Engine

    August 2009 - April 2010

    •Compositing CG, Set Extensions, Paint fixes, Matte Paintings, Greenscreens, Retimes

    •Environment changes using elements such as: snow, fire, and explosions.

    •Sequence look development for snow fall.

  • Compositor

    CIS Vancouver

    October 2009 - November 2009

    • Came in at the end of the project (Invictus) to track and composite post blood and dirt on player uniforms and skin.

  • Lead Compositor

    GVFX

    July 2009 - July 2009

    Compositing, Set Extensions, Paint fixes, Matte Paintings, Greenscreens, Retimes

  • VFX Production Assistant

    Lennox House Films

    July 2009 - July 2009

    Sucker Punch (2011)

  • Compositor

    Bold Films

    April 2009 - July 2009

    The Hole (2009)

    Film recieved - [Persol 3-D Award for the Best 3-D Stereoscopic Film of the Year at the 66th Venice International Film Festival]

    • Sequence look‐developer for 20+ shots
    • Greenscreen, BG Prep

  • Compositor

    Entity FX

    September 2008 - May 2009

    • Creating and look developing new 2D effects; Re‐creating and improving past effects
    • Creating previz with 3D team for client approals
    • Compositing CG, BG Prep, Retimes, Various 2D‐effects.

  • Lead Artist

    In-House VFX

    August 2008 - September 2008

    Music Video: Rise Against - Re-Education

    - Designed and created multiple pre-visual to final compositions.

  • Compositor

    SS3

    July 2008 - August 2008

    Slap Shot 3 : The Junior League (2008)

    - Created 3D elements for multiple shots.
    - Handled various 2D tasks

  • Digital Artist

    Theater Crossing

    February 2008 - March 2008

    P.O.E - Last days of the Raven (2008)
    credited as CG artist.

    - Assisted in the pre-development design of a CG character. Created and provided textures in post-production stages.
    - Established and coordinated timetable to CG leads. Organized routine meetings to ensure tasks were on schedule.
    - Personal tasks included compositing, paint fixing, texturing, lighting, morphing and 2D tracking

  • Sony Pictures Imageworks

    ? - Present
Education
  • The Art Institute Of Vancouver-Burnaby

    2006 - 2008
  • MacEwan University

    2005 - 2006