Juan Carlos Ferrá

Juan Carlos Ferrá

Lighting & Compositor Artist / 12 yrs

United States

Hire Me

Stereo Compositor

Batman v Superman: Dawn of Justice Ultimate Edition (2016)

Visual Effects Artist

Layover (2012)

Lighting Compositor Artist

No Activity (2017)

Senior Compositor

Blood Quantum (2020)

Key Compositor

Cats (2019)

Compositor

Jurassic World: Blue (2018)

Compositor

Space Explorers (2018)

Compositor

Kong: Skull Island (2017)

Compositor

The People's House: Inside the White House with Barack and Michelle Obama (2017)

Stereo Compositor

Captain America: Civil War (2016)

stereo compositor

Beauty and the Beast (2017)

stereo compositor

Suicide Squad (2016)

Stereo Compositor

X-Men: Apocalypse (2016)

Stereo Compositor

The Great Wall (2017)

Stereo Compositor

The Jungle Book (2016)

Stereo Compositor

Batman v Superman: Dawn of Justice (2016)

Compositor

The Legend of Tarzan (2016)

Stereo Compositor

In the Heart of the Sea (2015)

Stereo Compositor

Pan (2015)

The Walk (2015)

Pixels (2015)

Stereo Compositor

Warcraft: The Beginning (2016)

Stereo Compositor

Poltergeist (2015)

Insurgent (2015)

Jupiter Ascending (2015)

Visual Effects Artist

P-51 Dragon Fighter (2014)

Stereo Compositor

The Amazing Spider-Man 2 (2014)

stereo compositor

Maleficent (2014)

Iron Man 3 (2013)

Star Trek Into Darkness (2013)

G.I. Joe: Retaliation (2013)

Alice Through the Looking Glass (2010)

Visual Effects Artist

Rise of the Zombies (2012)

Visual Effects Artist

Golden Winter (2012)

I’m a lighting compositor and award winner for best visual effects at the 2021 Canadian Screen Awards. My experience working in film and tv production has given me the skill set to adjust to different pipeline workflows and overcome problems with creative solutions.

I have a well-rounded knowledge of color grading, lighting, multipass cg renders,
camera tracking and many kinds of node based procedures needed to complete shots from start to finish. I have great communication skills and proficiency with deadlines. My experience has allowed me to travel to other countries, like India and Canada, and help teams achieve their production goals.

I’m passionate about art, game design and immersive interactive technologies like AR and VR. Lately, I’ve been investing my time studying and learning Unreal Engine, Unity and C# programming in order to get into gaming production.
Work History
  • Compositor

    Barnstorm VFX

    February 2023 - September 2023
    Burbank, California, United States · Remote
  • Compositor

    FuseFX

    July 2021 - January 2023
    New York, United States
  • Lighting & Compositor Artist

    Flight School Studio

    February 2021 - May 2021
    Dallas, Texas, United States
  • Compositor - key artist

    Mill Film

    September 2019 - February 2020
    Montréal, Canada

    Worked alongside vfx supervisors and team leads to follow guidelines and communicate production progress. Integrate multipass CG renders, color grade, distort the image, tracking, camera projection and rotopaint. Deliver shots for final approval and address client notes.

  • Compositor

    The Workshop at Mile End

    March 2019 - September 2019
    Montreal, Quebec, Canada

    The Workshop is a Montreal based vfx house. Most of their work can be seen in tv commercials, tv series and movies. Some of the work I've done includes green screen extraction, color correcting, 3D camera tracking, rotopaint, cg integration, camera projection, rotoscoping and clean plating.

  • Compositor

    Félix & Paul Studios

    October 2016 - January 2019
    Montréal, Canada

    Felix & Paul Studios is an EMMY Award-winning immersive entertainment studio. I produced high quality content for virtual reality experience. Tasks such as adjust depth and stereo convergence, stitch cameras, align visual components, balance image sequence between eyes for 360 viewing and QC final work with VR gear technology.

  • Compositor

    Gener8 Media Corp

    January 2016 - October 2016
    Vancouver, Canada

    Adjust alignment, modulate depth and balance colour in a stereoscopic composite. Adjust and improve depth and convergence. Integrate live action CGI elements. Colour correct, clean plate and grade. Follow production methodologies and develop creative approaches to problem-solving.

  • Technical Support Artist

    Prime Focus World

    June 2015 - November 2015

    Assist production with deadlines. Tested and research new tools. Aid compositor artist with problem solving solutions. Insert notes about work progress and daily challenges to the production's database. Aid production and team leads with finalling work during deadline.

  • Production Assistant Compositor

    Prime Focus World

    September 2015 - November 2015
    Hyderabad Area, India

    Travelled to Hyderabad, Telangana to help overseas production teams. Follow production methodologies and develop creative approaches to problem-solving. Promote communication between artist and leads. Train and help individuals through the delivery process.

  • Stereo Compositor

    Legend 3D VR VFX

    February 2014 - May 2015

    Provided high-quality conversions of 2D theatrical content into stereoscopic 3D imagery. Created clean plates from footage given to me. Removed and added grain when needed. Recreated realistic hair. Layered in elements to final shots when necessary.

  • 3D Generalist

    Rogue State

    October 2013 - November 2013

    Animate 3D modeled characters and create visual effects for motion picture entertainment.

  • 3D Animator & Motion Capture

    Moviola

    September 2013 - October 2013

    My responsibilities consisted in collecting motion data by guiding an actor in a mocap suit using special cameras and software to then clean up the collected motion and incorporate the animation to a 3D model characters.

  • Stereoscopic Compositor

    Stereo D

    January 2013 - April 2013

    Provide high-quality conversions of 2D theatrical content into stereoscopic 3D imagery.
    Assign values to depth maps and animate it between the depth of field.

  • 3D Character Animator

    Monkey Chow Productions

    October 2012 - November 2012

    Animate 3D modeled characters for motion picture entertainment.

  • 3D Generalist

    The Asylum

    July 2012 - September 2012

    Worked as a Intern student and gained four credits doing visual effects compositing, cg modeling, camera tracking, green screen extractions, matte paint and animation.

  • Slide Operator

    The Walt Disney Company

    January 2004 - May 2004

    2004 Disney College Program alumni.
    Provide safety instructions to the guest and operate water-park attractions.

Education
  • Digital Animation & Visual Effects in Computer Graphics

    The DAVE School

    2011 - 2012
  • B.A. in Graphic Design in Art of Fine Arts and Visual Communications

    Atlantic University College

    2004 - 2007
  • Associate's degree in Communication, General

    University of Puerto Rico-Arecibo

    2002 - 2004