I am an animation director, previs specialist, and creative founder with more than 2 decades of experience in feature film, VFX, and story-driven production. My credits include Avatar, King Kong, Iron Man 2, The Hobbit, and How to Train Your Dragon 2. Beyond my studio work, I have co-founded multiple companies, including Zerply, Shomen Productions, and BookTeaser. I am focused on improving creative workflows, supporting global talent, and expanding the possibilities of visual storytelling.
We help companies communicate their message through story-based animation. From 2D product walk-throughs to full scale 3D character animation. Helping our clients add more punch to their content branding.
Everything from concepting and storyboarding right through to full character animation and sound design.
Brought in to help out the animation team on Black Panther: Wakanda Forever.
Shomen Productions produced a small character piece as part of a social media campaign for Cricket Wireless
Working on the new Henry Selick stop motion animation 'Wendell & Wild'.
I was brought in to help previs and animate a fun media piece for a large Chinese monorail company.
I helped build the initial set and determine the animation style of the sequence. I animated 3 of the 7 sequence that will be shown in China.
Providing creative and production assistance and direction to the multitude of creative teams at the Bangalore studio.
Helping to lift the standard of in-game animation across the Byju's studio.
It never ceases to amaze me how someone can be a world class professional artist, and still find it hard to get work. It all comes down to timing, connections and reputation. At this level, most artists maintain strong reputations, but few have extensive connections and almost none have any control over timing. It was with this in mind that we set about creating Zerply. A place to showcase people's skills, strengthen professional networks, and display their availability.
I was the cinematic animation supervisor for two titles, 'For Honor' and 'Tom Clancy's Ghost Recon: Wildlands'.
I supervised two remote based teams, one in France and the other in Spain.
I have been assigned a number of the larger, more complicated shots to animate where giant monsters are fighting. I am also helping some of the less experienced animators in the team with their workflow and shots.
The Hobbit: The Desolation of Smaug
Had a terrific time at DreamWorks, where I was a part of a an amazing team. The Previz team at PDI lead by Kent Seki, Nol Meyer and Conan Low is truly raising the quality of Previz to ridiculous heights.
I was a Lead Previz Artist on the following shows.
Madagascar 3
Rocky and Bullwinkle (Short)
I was a Previz Artist on the following shows.
How to Train Your Dragon 2
Penguins of Madagascar
Project: Iron Man 2
I animated a number of key Iron Man and War Machine shots.
Movie list.
King Kong - Animator
X-Men 3 - Animator
Jumper - Animator
The Water Horse - Senior Animator / Previs Animator
Eragon - Senior Animator
The Day the Earth Stood Still - Previs Animator
Halo - Lead Previs Animator
The Warriors Way - Lead Previs Animator
Tin Tin - Senior Previs Animator
Australian War Memorial - Senior Previs Animator
Avatar - Animator / Previs Animator
The Hobbit - Lead Previs Animator
This was a short 8 week contract during Crunch on Prince Caspian.
I worked on Designs for the Penguins in Happy Feet. Particularly in the area of Facial Range of Movement (Designing the different facial expressions)
I worked in MPC's commercials department. Some of the projects were.
Coke
Potato Chips
Troy