The Walt Disney Company is hiring

VFX Artist

Full-time
Remote Work

Disney Digital Entertainment, a division of Disney Experiences, is embarking on a mission to create the ‘digital front door’ for The Walt Disney Company, bringing all of the magic of Disney together into a new interactive universe.


We are building an expert development team that will be building a groundbreaking game experience that will herald the next generation of Disney to the world. Working with top-class industry talent, this role is perfect for the seasoned transformative VFX artist looking to create something epic - collaborating with an incredible group of game developers focusing on individual experiences to build a wonderfully rich and cohesive product that is truly “Disney”.


We are looking for a uniquely talented VFX Artist to join us on a daring and exciting new project. If you are an imaginative creator with superb real-time visual effects skills, and have a love of Disney/Pixar, 20th Century, Star Wars and Marvel properties, you’ll want to check out this opportunity!


The VFX Artist will report to the Lead and Art Director.


This is a Full-Time, remote role.


What You Will Do

  • Collaborate with artists, designers, and engineers to visualize incredible gameplay, magical powers, and amazing transformations based on Disney’s robust portfolio of characters and worlds, including Disney/Pixar, 20th Century, Marvel, and Star Wars.
  • Add life, movement, and color to our worlds through atmospherics, weather, and environmental effects created in Unreal Engine 5, Niagara, and other tools.
  • Work alongside the Lead and other VFX Artists to carefully implement, integrate, troubleshoot, and ensure the visual fidelity and performance of VFX in-game.
  • Iterate on game assets with fellow artists via paint overs, studies, and group critiques.
  • Serve as a key member of a growing game development team at Disney.


Required Qualifications & Skills

  • 3 years of game development experience, including holding the position of VFX Artist for 2 years
  • Strong understanding of 3D graphics, shaders, particle systems, physics, ribbons, etc.
  • A keen sense of VFX movement, animation, timing, impact, and anticipation.
  • Ability to visualize effects with or without concept art, and the ability to create VFX textures, materials, and geometry from scratch, matching a broad range of styles.
  • Collaborate with game design and your lead to prototype, create, and refine effects that support and communicate gameplay.
  • Demonstrate proficiency with Maya, Substance, Photoshop, and/or equivalent 3D and 2D software.
  • Experience with Unreal Engine 5 / UEFN (Unreal Editor Fortnite), and Niagara in a production environment preferred.
  • Proficiency with Houdini and/or other VFX simulation tools is a plus.
  • Willingness to communicate effectively about updates, issues, and concerns with leadership and production.
  • Enjoy creative problem-solving and building something new and innovative.
  • Value building and being part of an inclusive and positive team culture.


Education

  • A Bachelor’s degree in Art and/or Design or equivalent combination of education and experience.


Additional Information

  • A portfolio demonstrating excellent, eye-catching real-time VFX. A plus if you have hand-painted effects or realism through simulated assets.
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