Unreal FX Artist

Framestore

Contract
London, United Kingdom

We are looking for an FX artist (mid level) to join our London-based Immersive team, working on exciting Immersive projects bridging the gap between our VFX and Realtime workflows.


The ideal candidate would have a portfolio that can demonstrate being able to create FX for pre-rendered and performant Realtime projects, with CG renditions of naturalistic physical or magical phenomena such as fire, water, clouds, smoke, physical destruction and particulate.


What you'll do:

  • Work alongside a team of FX TDs and Technical Artists to supply the FX elements for the project
  • Creating particle, rigid-body, fluid, cloth, fur and/or hair simulations or animations
  • Develop lighting/materials that work with the FX to produce the final rendered image or runtime content
  • Using a variety of commercial and proprietary FX tools including Houdini & Maya, for execution as realtime elements in Unreal Engine
  • Working in partnership with other departments to ensure that shots are delivered to the highest possible standard
  • Designing and creating images, elements, effects, pipelines, tools and techniques


Core Experience

  • Previous experience with Unreal Engine & Niagara
  • An excellent knowledge of Houdini
  • A thorough understanding of the techniques and technologies relating to simulated and procedural FX
  • Previous experience producing effects for environments such as smoke, fire, clouds, water, steam, destruction and explosions
  • A good understanding of animation
  • A good understanding of the entire visual effects process within Games, VFX or similar adjacent industry
  • A familiarity with pipeline issues, especially working between multiple packages
  • Strong understanding of flipbook animation and vertex animation


Desirable Experience

  • Knowledge of other simulation packages, such as EmberGen
  • Experience with other render packages or real-time engines, such as Unity or 1st party
  • Familiarity with UE Blueprints
  • Strong Vex, Hscript, Python and/or Mel scripting skills

Framestore

We work with you to create amazing images that entertain, communicate, influence and shape people’s views about subjects as diverse as health, music, films, television and many aspects of our society.

We create our work by getting to know what you are aspiring to do with the images we are creating with you, by getting to know your business and its strategy, and by striving to always deliver images that delight and not only hit your brief but often exceed your expectations – those are the milestones we measure ourselves by.

With more than 600 colleagues our team and skills range from computer science graduates, through to world class producers, CG artists who innovate in both production methodology as well as imagery, software developers and creators who have deep insight to how to apply often complex technology solutions to the creative process.

We work with partner clients each year in most parts of the world, with colleagues often on location in over a dozen countries in any one year.

We continue to be pleased to see our work recognised both for the success that they help create for our clients (in box office or product sales) but also for artistic and strategic achievement – all three elements which we strive to achieve each time we work with you.

Our clients include most leading advertising agencies, Hollywood studios, and major brands such as Nokia, Coca Cola, Nestlé, Unilever, Procter & Gamble, Pepsi, Volkswagen and Cadbury.
Accepting Applications
16 more days
Apply via Link Save for later

This is a 3rd party job — apply directly here.

Share