Framestore
is hiring
Texture Artist - Film & Episodic
Contract
London, United Kingdom
This is a new role within our team. Texture Artists play a key role in bringing our CG creatures and hard-surface models to life by creating a wide range of high-quality texture maps for use in production.
Working closely with Modelling, Look Development, and Environment teams, they help deliver photo-real assets for high-end visual effects projects.
In this role, Texture Artists will:
- Create high-quality texture maps appropriate to your skill level and meet the needs of the project.
- Collaborate with the CG Supervisor and Lead Texture/Lookdev Artists to achieve the required look for characters and hard-surface assets.
- Maintain clear and consistent communication with Lookdev, Modelling, Environment, and Production teams.
- Perform quality checks on texture maps before publishing to ensure consistency and accuracy.
- Work within agreed schedules and deadlines while maintaining the highest standards.
- Keep Production and Leads informed of progress, challenges, and delivery timelines.
- Contribute to the team by sharing workflow tips, techniques, and reference materials.
- Stay current with new tools, software, and emerging technology relevant to the discipline.
Requirements
- Extensive knowledge and production experience of Mari.
- Strong knowledge and production experience of Substance Painter & Designer.
- The ability to work within a team of other Texture Artists or independently.
- A commitment to creative collaboration within the team and with other departments.
- Proactive and excellent communication, organisation and interpersonal skills.
- Creative problem-solving skills.
- The proven ability to work well under pressure.
- Open to direction and able to embrace change.
- Attention to detail.
- Comprehension of colour spaces principles and Aces color management.
- Experience with reference calibration.
- Reliable, with good timekeeping and the ability to meet set deadlines.
- Look-development skills or experience.
To apply, please complete the linked application form or email your resume and portfolio with the subject line: Texture Artist - London
We work with you to create amazing images that entertain, communicate, influence and shape people’s views about subjects as diverse as health, music, films, television and many aspects of our society.
We create our work by getting to know what you are aspiring to do with the images we are creating with you, by getting to know your business and its strategy, and by striving to always deliver images that delight and not only hit your brief but often exceed your expectations – those are the milestones we measure ourselves by.
With more than 600 colleagues our team and skills range from computer science graduates, through to world class producers, CG artists who innovate in both production methodology as well as imagery, software developers and creators who have deep insight to how to apply often complex technology solutions to the creative process.
We work with partner clients each year in most parts of the world, with colleagues often on location in over a dozen countries in any one year.
We continue to be pleased to see our work recognised both for the success that they help create for our clients (in box office or product sales) but also for artistic and strategic achievement – all three elements which we strive to achieve each time we work with you.
Our clients include most leading advertising agencies, Hollywood studios, and major brands such as Nokia, Coca Cola, Nestlé, Unilever, Procter & Gamble, Pepsi, Volkswagen and Cadbury.
We create our work by getting to know what you are aspiring to do with the images we are creating with you, by getting to know your business and its strategy, and by striving to always deliver images that delight and not only hit your brief but often exceed your expectations – those are the milestones we measure ourselves by.
With more than 600 colleagues our team and skills range from computer science graduates, through to world class producers, CG artists who innovate in both production methodology as well as imagery, software developers and creators who have deep insight to how to apply often complex technology solutions to the creative process.
We work with partner clients each year in most parts of the world, with colleagues often on location in over a dozen countries in any one year.
We continue to be pleased to see our work recognised both for the success that they help create for our clients (in box office or product sales) but also for artistic and strategic achievement – all three elements which we strive to achieve each time we work with you.
Our clients include most leading advertising agencies, Hollywood studios, and major brands such as Nokia, Coca Cola, Nestlé, Unilever, Procter & Gamble, Pepsi, Volkswagen and Cadbury.
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