Adaptive Pictures
is hiring
Senior Unreal Engine Cinematic TD / Generalist (Remote)
Hello!
We are seeking an experienced Unreal Engine Technical Director and Senior Unreal Generalist for a 6-minute cinematic 360° VR experience currently in development. This is a real-time, narrative-driven project built within Unreal Engine 5, with a lean, senior-level creative team.
Contract Duration: 8-12 Weeks
Location: Remote
Project Overview
- 6-minute linear VR experience (360° equirectangular)
- Cinematic, space-based environment
- Unreal-first, real-time pipeline
- Final delivery in 4K 360 format
- Small, collaborative team
Please note: this is not a gameplay project. This is a cinematic, story-driven VR experience.
Responsibilities
Depending on role (TD or Generalist), responsibilities may include:
- Environment assembly and world-building in Unreal
- Sequencer-based animation and shot timing
- Lighting and look development
- Niagara FX integration
- Performance profiling and optimization for 4K 360 rendering
- Rendering and export of high-resolution master builds
- Collaborating via Perforce-based version control
- Working closely with Director and VFX Supervisor
Ideal Candidate
You are:
- Senior level with proven Unreal cinematic experience
- Highly comfortable working in Sequencer
- Strong in lighting, environment polish, and scale
- Experienced with real-time rendering for film or VR
- Familiar with 360/equirectangular output workflows (a plus)
- Technically confident and self-sufficient
- Comfortable rendering locally on your own workstation (weekly kit fee provided)
Bonus:
- Experience with 360/equirectangular workflows
- Experience with Niagara FX systems
- VR delivery pipeline familiarity
- Strong sense of cinematic timing and scale
Technical Requirements
- Workstation capable of 4K rendering (weekly kit fee provided)
- Reliable internet for Perforce syncing
- Comfortable working in a fully remote environment
- Available for regular review sessions (PST-friendly preferred)
Schedule
- 2 weeks pre-production testing (TD only)
- 8–12 weeks production
- Unreal picture lock before handoff to compositing
Compensation
- Competitive freelance day rate
- Remote contract
- Paid weekly
To Apply
Please submit:
- Reel (must include Unreal-based work, offline-only reels will not be accepted)
- Resume / CV
- Brief note about your Unreal experience
- Availability window
- Freelance day rate
Shortlisted candidates may be asked to complete a small paid technical exercise.
We’re looking for experienced real-time artists who enjoy solving technical and cinematic challenges within Unreal. Thank you!
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