Skydance Animation
is hiring
Senior Character Modeling Artist
Senior
Contract
Hybrid in Madrid, Spain
As a Senior Character Modeling Artist, you will contribute to visual development and develop complex production models of characters for the film.
Responsibilities
- Develops high-quality character-related models and digital sculptures to set the quality bar for the project.
- Assists with design and downstream departments in planning and implementing assets into our pipeline.
- Works closely with the art director, supervisor, and leads to drive and invent our artistic vision.
- Assists in planning asset production in collaboration with the downstream departments.
- Has a creative vision to take a character to completion from either a detailed or simple concept image.
- Creates and maintains visual development sculptures and production models of characters.
- Works closely with the Lead Character Modeler, Art Director, and Character Designer to develop character goals and assets that fulfill the requirements of the visual design.
- Creates compelling and consistent models based on the designs provided by the art department.
- Keeps up on current artistic methodologies and on technology trends and tools that best suit the production and the company in the development of a stronger creative and technical environment.
- Consistently meets project deadlines promptly without compromising artistic integrity.
- Works collaboratively with all levels of the production team.
- Can contribute to, interpret, and clearly communicate the art direction to the team.
- Has proven problem-solving and prototyping ability.
- Has an exceptional understanding of form, shape, structure, and silhouette regarding modeling.
- Works with the team, providing them with support, guidance, and instruction in areas that contribute towards their artistic and professional growth.
- Follows Supervisor’s and Lead´s guidance.
- Has proven ability to mentor effectively.
- Is able to work creatively as part of a large or small group.
- Is self-motivated, with high initiative, communication skills, and a great team-player attitude. Self-sufficient with minimal intervention.
Requirements
- 5+ years in VFX or animation industries.
- 3+ years in the animation industry.
- An understanding of Creating and managing universal meshes. Understanding methodologies and industry standards.
- Great understanding of facial/body construction, proportions, and physique.
- Specializing in organic forms and hard surface modeling using Maya, and Zbrush.
- Working knowledge of Linux operating systems.
- Intimate understanding of new asset creation pipelines and tools.
- High English level desirable.
- Spanish desirable.
Plus:
- The ability to use and present in Arnold and or Renderman.
- The ability to use and present in Substance.
- The ability to use Marvelous.
- An understanding of Rigging and requirements for the rigging workflow.
Not Active
Job ad has expired
Apply
Share job
You might also like
Hiring artists?
Hire without the noise — tap the industry’s deepest creative talent pool.