Framestore is hiring

Rigging Technical Director

Contract
Hybrid in Montreal, Canada

Rigging Technical Directors are responsible for designing, creating and maintaining highly accurate and efficient rigs for high end visual effects films. Riggers work closely with Modelers and Animators to develop and refine rigs that meet the specific requirements of a VFX pipeline.


What you’ll do

  • Create fully scripted rigs and refine them according to animation and lighting needs
  • Prototype, implement and refine puppet (skeleton), cloth (deformer based) or mechanical rigs
  • Troubleshoot and fix rig issues, collect artistic feedback and fine tune rig behaviour
  • Become a proficient user and contributor of the extensive rigging tool-set
  • Create simple tools to help animation workflow and rig interaction
  • Work within the pipeline and rigging standards
  • Meet delivery deadlines under production constraints


Job requirements

What we’re looking for

  • Maya rigging (full body/facial)
  • A passion for creating believable CG characters and the requisite attention to detail
  • Advanced Python or Mel, GUI scripting and the ability to follow strict coding standards
  • Experience with full scripted modular/functional rigging
  • Analytical and artistic skills, creativity and visual problem solving
  • Team work, communication and time management skills
  • The ability to write technical documentation and present your work (wiki, screen cap etc.)
  • Basic knowledge of anatomy for bipeds and quadrupeds, skeletons and muscles
  • A good understanding of constraints and deformers, how they work and their limitations


You might also have

  • Facial anatomy, realistic eye and mouth rigs, Facs breakdown
  • Life drawing or organic modeling especially human anatomy
  • Basic knowledge of dynamics (Maya Hair, Comet, nCloth, nParticle etc.)
  • Strong maths background, especially matrix maths and geometry algorithms
  • C or C++ programming Maya plugins
  • Experience with body motion capture: rig hookups, offset rigs, re-targeting etc.
We work with you to create amazing images that entertain, communicate, influence and shape people’s views about subjects as diverse as health, music, films, television and many aspects of our society.

We create our work by getting to know what you are aspiring to do with the images we are creating with you, by getting to know your business and its strategy, and by striving to always deliver images that delight and not only hit your brief but often exceed your expectations – those are the milestones we measure ourselves by.

With more than 600 colleagues our team and skills range from computer science graduates, through to world class producers, CG artists who innovate in both production methodology as well as imagery, software developers and creators who have deep insight to how to apply often complex technology solutions to the creative process.

We work with partner clients each year in most parts of the world, with colleagues often on location in over a dozen countries in any one year.

We continue to be pleased to see our work recognised both for the success that they help create for our clients (in box office or product sales) but also for artistic and strategic achievement – all three elements which we strive to achieve each time we work with you.

Our clients include most leading advertising agencies, Hollywood studios, and major brands such as Nokia, Coca Cola, Nestlé, Unilever, Procter & Gamble, Pepsi, Volkswagen and Cadbury.
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