Framestore is hiring

Rigging TD

Contract
Hybrid in Melbourne, Australia

This is a key role within our Melbourne-based Rigging team. Rigging Technical Directors are responsible for designing, creating and maintaining highly accurate and efficient rigs for high-end visual effects films. You will work closely with Modellers and Animators to develop and refine rigs that meet the specific requirements of a VFX pipeline.


What you’ll do

  • Create fully scripted rigs and refine them according to animation and lighting needs.
  • Prototype, implement and refine puppet (skeleton), body (deformer and muscle-based) or mechanical rigs.
  • Troubleshoot and fix rig issues, collect artistic feedback and fine-tune rig behaviour.
  • Become a proficient user and contributor to the extensive rigging tool set.
  • Create tools to help animation workflow and rig interaction.
  • Work within the pipeline and rigging standards.
  • Meet delivery deadlines under production constraints.


Job requirements

Requirements

  • Maya rigging experience (full body/facial).
  • A passion for creating believable CG characters and the requisite attention to detail.
  • Experience with scripting (i.e. Python) and the ability to follow strict coding standards.
  • Analytical and artistic skills, creativity and visual problem-solving.
  • Teamwork, communication and time management skills.
  • The ability to write technical documentation and present your work (wiki, screen capture etc.).
  • Basic knowledge of anatomy for bipeds and quadrupeds, skeletons and muscles.
  • A good understanding of constraints and deformers, how they work and their limitations.


You might also have

  • Facial anatomy, realistic eye and mouth rigs, FACS breakdown.
  • Life drawing or organic modelling.
  • Basic knowledge of dynamics (Maya Hair, nCloth, nParticle etc.).
  • Strong maths background, especially matrix maths and geometry algorithms.
  • C or C++ programming for Maya plugins.
We work with you to create amazing images that entertain, communicate, influence and shape people’s views about subjects as diverse as health, music, films, television and many aspects of our society.

We create our work by getting to know what you are aspiring to do with the images we are creating with you, by getting to know your business and its strategy, and by striving to always deliver images that delight and not only hit your brief but often exceed your expectations – those are the milestones we measure ourselves by.

With more than 600 colleagues our team and skills range from computer science graduates, through to world class producers, CG artists who innovate in both production methodology as well as imagery, software developers and creators who have deep insight to how to apply often complex technology solutions to the creative process.

We work with partner clients each year in most parts of the world, with colleagues often on location in over a dozen countries in any one year.

We continue to be pleased to see our work recognised both for the success that they help create for our clients (in box office or product sales) but also for artistic and strategic achievement – all three elements which we strive to achieve each time we work with you.

Our clients include most leading advertising agencies, Hollywood studios, and major brands such as Nokia, Coca Cola, Nestlé, Unilever, Procter & Gamble, Pepsi, Volkswagen and Cadbury.
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