A Productions is hiring

Rigging Artist

Contract
3rd Nov - 14th Nov
Hybrid in Bristol, United Kingdom

We’re looking for an experienced character rigger to create a high-quality rig for a non-human character in Autodesk Maya. We need a robust, user-friendly rig with a strong focus on building a flexible, expressive, and production-ready facial rig system.


A Productions is an award-winning animation studio based in central Bristol. Our success in creating engaging, original and award-winning content is made possible through the unique chemistry of the creative teams we build. This shared vision is underpinned by our focus on diversity and inclusion, staff wellbeing and ensuring an authentic voice across all our productions. Delivering a creative, inclusive work community that encourages collaboration, engagement and mutual trust at its core.


General Duties:

  • Develop a robust, animator-friendly rig for a non-human biped character.
  • Create an advanced facial rig capable of a wide range of expressions and nuanced performances.
  • Ensure the rig is stable, efficient, and easy for animators to use.
  • Collaborate with the team to refine controls, deformation, and usability.


Essential skills and Experience:

  • Proven experience rigging characters in Maya.
  • Strong knowledge of facial rigging systems (blendshapes, joint-based rigs, hybrid setups, etc.).
  • Ability to create intuitive and animator-friendly controls.
  • Experience working with non-human/creature rigs a strong plus.
  • Ability to deliver within a 2-week timeframe.


A Productions are an equal opportunity employer and place a high value on diversity and inclusion within our company and actively encourage applications from underrepresented groups. We are committed to equality of opportunity and are open to discussing flexible working hours.


Must be UK-based to work remotely.

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