Theory Studios is hiring
Lead CG Artist
Lead
Contract
Remote Work
Theory Studios is looking for a Lead CG Artist fluent in Unreal Engine and Blender/Maya/Max to join our remote team of storytellers, worldbuilders, and technical artists.
Full-time · Remote (U.S. Only) · $40–$50/hour (USD, based on experience)
Applicants must be U.S. citizens and reside in the United States
What You’ll Do:
- Design and build environments, props, and visual effects in Unreal Engine, using Blender and other software.
- Collaborate with directors, designers, and animators to shape the visual identity of each project.
- Create efficient, high-quality assets optimized for real-time rendering.
- Mentor junior artists and help maintain best practices across our real-time pipeline.
- Explore new workflows and contribute to the evolution of our creative process.
What We’re Looking For
- 5+ years experience in interactive or real-time game art, and Unreal.
- Expert-level skills in 3d Software. (modeling, shading, optimization).
- Proven experience in Unreal Engine (lighting, Sequencer, materials, Blueprints).
- Strong understanding of real-time performance, asset optimization, and art pipelines.
- Eye for storytelling, composition, and color.
- Self-driven with strong communication and collaboration skills.
Bonus:
- Experience with animation and rigging workflows in Unreal.
- Passion for stylized or emotionally resonant storytelling.
- Experience working with CAD data.
- Knowledge of Pixyz Software for optimization of CAD and other real-time assets is a plus.

Accepting Applications
8 more days
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