Snowman
is hiring
Gameplay Animator, 3D
Contract
Hybrid in Toronto, Canada
We're looking for a Gameplay Animator to breathe life into a new, stylized world at Snowman. You'll work closely with the art and design teams, creating animations that make the game look and feel great to play. This is a contract position based in our downtown Toronto studio, with the option to work remotely 2 days per week.
Responsibilities
- Foundational knowledge of core animation principles.
- Intuitive understanding of game feel.
- Ability to animate a wide range of characters and personalities.
- Understanding of additive procedural animations in Unity.
- Experience with retargeting animations across multiple character rigs to maintain consistency and efficiency.
- Familiarity with animation blending and layering techniques in Unity.
- Strong communication skills and ability to collaborate effectively across disciplines.
Skills
- Animate characters, animals and select inanimate objects.
- Create dynamic gameplay animations and big, expressive character moments.
- Animate facial expressions using facial rigs and sprite swapping.
- Collaborate closely with the Art Director to realize the project's artistic vision.
- Collaborate with tech and design teams to ensure animations align within technical constraints while maintaining quality.
- Import, integrate and implement animations in Unity.
Requirements
- At least 1 commercially shipped game as a 3D Character animator.
- Proficiency in Autodesk Maya.
- Portfolio or demo reel showcasing 3D character animations demonstrating a range of actions, poses, facial animations and expressive character moments.
- Based in the Greater Toronto Area or willing to relocate.
- Able to work on-site at our studio 3 days a week.
- Legally authorized to work in Canada.
Nice to Haves
- Knowledge of 3D character rigging and skinning pipelines.
- Traditional animation skills.
- A personal connection to action or board sports.
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