Fluid Sim Simple

Dilated Pixels

Remote Work
A couple of days

Looking for some help on a handful of straightforward fluid sim shots.

A pour from one container to another with no visible contact after the pour. Viscosity between water and oil to be determined in final art direction. Roughly 2 second shots x 2.


Preferably Maya based. Render engine of choice, supplying render passes on alpha.

Dilated Pixels

Combining our vertically integrated production, animation & graphics capabilities with decades of visual storytelling experience, Dilated Pixels creates compelling, impactful content for some of the world’s leading companies in entertainment, consumer brands & gaming.
Not Active
Job ad has expired

Are you hiring?

Post a job similar to this