Fluid Sim Simple
Dilated Pixels
Remote Work
A couple of days
Freelance
Looking for some help on a handful of straightforward fluid sim shots.
A pour from one container to another with no visible contact after the pour. Viscosity between water and oil to be determined in final art direction. Roughly 2 second shots x 2.
Preferably Maya based. Render engine of choice, supplying render passes on alpha.

Combining our vertically integrated production, animation & graphics capabilities with decades of visual storytelling experience, Dilated Pixels creates compelling, impactful content for some of the world’s leading companies in entertainment, consumer brands & gaming.
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