Double Negative is hiring

FX TD

Contract
Vancouver, Canada

FX TDs at DNEG gather a variety of 3D assets produced by our Build, Layout and Animation departments and use off the shelf software - primarily Houdini - and custom pipeline tools to create high-quality particle, pyro, rigid body, fluid, cloth, fur and hair simulations for top VFX Feature Films.

 

Must Have

  • Minimum 5 years of high-end feature film VFX experience
  • Proven experience in producing photoreal effects such as smoke, fire, clouds, water, steam and explosions, plus experience with particle and voxel based rendering
  • An eye for details, good sense of timing, and thorough understanding of techniques and technologies relating to physical simulation in computer graphics
  • Experience in live action FX work
  • Extensive knowledge of Houdini
  • Familiarity with pipeline issues and problem solving
  • Familiarity with at least one node based compositing application (Nuke preferred), and a solid understanding of the compositing process

 

Nice to Have

  • Experience in other areas of visual effects (TV, Games) will also be taken into account
  • A good generalist TD background
  • Maya, Python, Hscript or Mel knowledge
  • Strong understanding of Linux/Unix based operating systems

 

About You

  • Organised, pro-active and a self-starter
  • A team player and clear communicator, and a keenness for collaboration
  • Adaptable and with a willingness to learn new skills and techniques – including proprietary software
  • Calm under pressure and committed to meet production deadlines 
  • A positive, can-do attitude

 

Please note that this is a unionized position and will be covered by a collective agreement between DNEG and IATSE, in the coming months. As a unionized employee, you will be required to join the union and will benefit from the conditions set out in the collective agreement. Union dues will be required once the collective agreement is in place.

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