Double Negative
is hiring
Environment Surfacing Artist
Contract
Hybrid in Sydney, Australia
Key Responsibilities:
- Create unique CG environment surfacing and grooming using provided reference material.
- Submit your work to dailies and attend production reviews. Receive and address artistic and technical feedback.
- Quality check your work before handing off to downstream depts using DNEG protocols.
- Learn and become familiar with DNEG Surfacing Dept workflows and pipeline tools.
- Attend various project-specific reviews/discussions, department assembly, and other mandatory meetings.
Job Requirements:
- Experience working on feature animated films of varying artistic styles.
- Production experience as an Environment Surfacer including some or all of: props, architecture, terrain and vegetation.
- A strong sense of colours and textures balance with the ability to adapt to any look or style.
- Ability to work closely with Surfacing Leads and Supervisors to ensure the quality and technical viability of environment assets for a production.
- Ability to effectively translate your ideas, suggestions, and questions with other members of the team.
- Highly developed skills with grooming tools and understanding of general use in environments.
- Proficient in Mari (preferred), Substance, Photoshop, or BodyPaint 3D.
- Production experience in modern ray-tracing or path-tracing software like RenderMan or Arnold.
- Demo reel with descriptive breakdown illustrating knowledge and experience in painting, illustration, or design.
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