CG Generalist (3ds Max)

Refuge Visual Effects

Contract
Aug 2022 - Apr 2023
Remote Work Possible
Portland, Oregon
Relocation Assistance Offered

REFUGE

 

In the land of craft beer, craft coffee and craft doughnuts, we

craft the visual effects of film and television. Refuge uses tools of science to make pieces of art. A CG-focused visual effects studio in Portland, OR, we are a self-described “Monster Shop” specializing in the creation of creatures, FX, and the world building that bring these shows to life.

 

CG GENERALIST

 

Refuge currently has opportunities for CG Generalists of all skill

levels working in 3ds Max. Ideal candidates can fall anywhere from recent graduates from a school or technical program to veteran artists with a few years of experience under their belt who are continuing to master the arts of modeling, texturing, rigging, lighting, and rendering. Open positions are full time, starting in the late summer of 2022. Potential opportunities for full-time retention and relocation assistance exist for the right candidates.


Relocation assistance possible for the right candidates. Successful applicants will be asked to show proof of employment eligibility in the United States upon hiring.

 

WHAT WE’RE LOOKING FOR

 

- Proficiency in 3ds Max. Maya generalists will be considered

for candidates who can work on location, but for all remote applicants we’re looking exclusively for 3ds Max experience.


- At least a year of previous industry experience in Visual

Effects for television, feature film, commercials, or gaming.


- Strong modeling/texturing, rigging, animation, and lighting

skills.


- Proven ability to create photo-real CG imagery for assets and

environments.


- Familiarity and proficiency with the following software is

strongly preferred: ZBrush, Substance, VRay, Phoenix, tyFlow, Render Stacks, RP Manager, and Shotgun asset tracking. Any experience with 3D tracking software is also a plus.


- Strong communication skills. Clear, reliable, and effective communication with your supervisor and teammates are essential.


- The ability to work self-sufficiently within a fast-paced

production pipeline, combining creative problem-solving and technical troubleshooting skill with a critical eye for detail to consistently deliver high-quality results.


- We want artists who can take supervisor direction, accurately estimate time and scope of work, and effectively prioritize tasks to finish shots on time.


- Residency in the state of Oregon and Portland, is strongly

preferred, but offsite work is possible. (Moving expenses may be provided for the right candidates.)


- This position would be for immediate hire. Please submit a

resume, cover letter, and reel as part of your application.

Refuge Visual Effects

In the land of craft beer, craft coffee and craft doughnuts, we craft the visual effects of film and television. Refuge uses tools of science to make pieces of art. A CG-focused visual effects studio in Portland, OR, we are a self-described “Monster Shop” specializing in the creation of creatures, FX, and the world building that bring these shows to life.
Not Active
Job ad has expired
Apply
Share