Framestore is hiring

Blender Generalist

Contract
Hybrid in London, United Kingdom

This is an existing role within our team for a versatile, creatively curious artist who loves solving complex visual puzzles across the full 3D pipeline. Sitting within our Visual Development team, you’ll bridge the gap between initial concepting and final VFX execution. Working primarily in Blender, you’ll move fluidly between modelling, look development, lighting and rendering - equally comfortable turning your hand to creatures, environments and FX - to define visual benchmarks and answer creative and technical questions early across a wide range of subject matter.


What you'll do

  • Develop high-end, photorealistic visual development assets across a broad range of subject matter - from creatures and characters to full environments and complex FX - taking designs from blockout through to finished frame.
  • Sculpt and detail creatures, build and dress environments, and art-direct FX moments (destruction, fluids, smoke, particles) to establish look, scale and mood early.
  • Work end-to-end in Blender - modelling, sculpting, shading and texturing, lighting and rendering - picking up whichever part of the pipeline a given problem needs.
  • Build look development and lighting setups that hold up to photoreal scrutiny, and create shaders and materials using Blender’s node system.
  • Use procedural and node-based workflows, such as Geometry Nodes and simulation, to explore and iterate on environments and FX at pace.
  • Collaborate with supervisors and the HOD to ensure your work supports a smooth transition into 2D/3D production, handing off clean, well-structured scenes.
  • Communicate your creative process clearly, breaking down complex technical workflows for both artists and stakeholders, and fostering a culture of continuous learning and process sharing.


Job requirements

  • Extensive Blender experience across the full generalist pipeline - modelling, sculpting, UVs, shading/texturing, lighting and rendering.
  • A visual background with a strong portfolio in frame and shot composition.
  • Solid experience in film VFX 3D processes and a good grasp of cinematography in virtual environments.
  • Confidence in building look development and lighting that stands up to photoreal scrutiny, including shader/material creation in Blender’s node system.
  • A proactive approach to identifying and resolving visual issues while maintaining quality and logic.
  • The ability to take direction well while maintaining organised scenes, .blend files, node setups, and documents.


You might also have

  • Geometry Nodes and other procedural or node-based workflows (and comfort scripting small tools where useful).
  • Working knowledge of complementary DCCs (e.g. Maya, Houdini, ZBrush, Substance, Nuke).
  • Experience with Digital Matte Painting, or simulation and FX work (cloth, fluids, particles, hair/fur).
  • Familiarity with Texture packages like Mari and a working knowledge of practical cameras, lighting, or physics.
We work with you to create amazing images that entertain, communicate, influence and shape people’s views about subjects as diverse as health, music, films, television and many aspects of our society.

We create our work by getting to know what you are aspiring to do with the images we are creating with you, by getting to know your business and its strategy, and by striving to always deliver images that delight and not only hit your brief but often exceed your expectations – those are the milestones we measure ourselves by.

With more than 600 colleagues our team and skills range from computer science graduates, through to world class producers, CG artists who innovate in both production methodology as well as imagery, software developers and creators who have deep insight to how to apply often complex technology solutions to the creative process.

We work with partner clients each year in most parts of the world, with colleagues often on location in over a dozen countries in any one year.

We continue to be pleased to see our work recognised both for the success that they help create for our clients (in box office or product sales) but also for artistic and strategic achievement – all three elements which we strive to achieve each time we work with you.

Our clients include most leading advertising agencies, Hollywood studios, and major brands such as Nokia, Coca Cola, Nestlé, Unilever, Procter & Gamble, Pepsi, Volkswagen and Cadbury.
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