3D Character/Prop/Technical Artist
Mojo Bones
Contract
Jan 2019 - Jan 2020
Croydon, United Kingdom
I'll keep it brief:
Mojo Bones will be working with a AAA Publisher on a future iOS endeavour
Artist will need be a good all rounder, with proficient skills in the following. People without prior Video Games experience need not apply - Many Thanks
Artist who is seasoned and well versed in the Video Games profession
Versatile between disciplines of character, environment, props, technical.
3 Published video games games + of experience
3D Modelling, specifically characters (3DS Max preferably, Maya also accepted)
2D skills eg. Texturing, Concept, Illustration,UI
Untiy3D Experience
Fighting games or Anime experience would be a bonus!
As part of a 2 man art team (and 1 animator) you will need to be versatile and able to put your hand to multiple art disciplines as needed.
More info. can be given if in mutual interest is there -
Thank you very much for your interest, and look forward to hearing from you!
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