3D Character/Prop/Technical Artist

Mojo Bones

Contract
Jan 2019 - Jan 2020
Croydon, United Kingdom
I'll keep it brief: Mojo Bones will be working with a AAA Publisher on a future iOS endeavour Artist will need be a good all rounder, with proficient skills in the following. People without prior Video Games experience need not apply - Many Thanks Artist who is seasoned and well versed in the Video Games profession Versatile between disciplines of character, environment, props, technical. 3 Published video games games + of experience 3D Modelling, specifically characters (3DS Max preferably, Maya also accepted) 2D skills eg. Texturing, Concept, Illustration,UI Untiy3D Experience Fighting games or Anime experience would be a bonus! As part of a 2 man art team (and 1 animator) you will need to be versatile and able to put your hand to multiple art disciplines as needed. More info. can be given if in mutual interest is there - Thank you very much for your interest, and look forward to hearing from you!

Mojo Bones

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