Big Shot Pictures
is hiring
3D Character Artist
Contract
Los Angeles, California
We are seeking a talented and versatile 3D Character Artist to join our creative team. In this role, you will be responsible for bringing our characters to life by creating high-quality character models, textures, and assets. You will work closely with leads, character artists, technical artists, animators, and production to ensure a consistent visual style and technical excellence for all characters across our productions while meeting production timelines and schedules.
This is a contract role which would report in-person at our studio in Los Angeles.
Responsibilities
Character Creation & Pipeline
- Sculpt and model high-quality characters that meet the artistic vision and technical requirements of the project.
- Perform efficient retopology, UV mapping, and skinning to prepare characters for the animation pipeline.
- Develop character-specific textures and materials that achieve a directed cinematic look.
- Collaborate with the rigging and animation teams to ensure optimal character performance and troubleshooting technical issues.
- Wrapping MetaHuman topology to a human sculpt
- Participate in reviews and constructive feedback sessions to ensure visual consistency
What We Are Looking For
- Proven experience as a Character Artist with a strong portfolio showcasing high-end character sculpting and modeling.
- Proficiency in industry-standard software such as ZBrush, Unreal, Blender, and Substance Suite.
- Proficiency with MetaHuman based production pipelines
- Strong understanding of human and creature anatomy, form, and silhouette.
- Knowledge of animation pipelines and the ability to work within technical constraints.
- Excellent communication skills and a collaborative mindset.
- A passion for storytelling and animation
Nice to Have
- Background in human and animal anatomy.
- Background in stylized character creation
- Background in traditional fine arts or illustration
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