Big Shot Pictures is hiring

3D Character Artist

Contract
Los Angeles, California

We are seeking a talented and versatile 3D Character Artist to join our creative team. In this role, you will be responsible for bringing our characters to life by creating high-quality character models, textures, and assets. You will work closely with leads, character artists, technical artists, animators, and production to ensure a consistent visual style and technical excellence for all characters across our productions while meeting production timelines and schedules.


This is a contract role which would report in-person at our studio in Los Angeles.


Responsibilities

Character Creation & Pipeline

  • Sculpt and model high-quality characters that meet the artistic vision and technical requirements of the project.
  • Perform efficient retopology, UV mapping, and skinning to prepare characters for the animation pipeline.
  • Develop character-specific textures and materials that achieve a directed cinematic look.
  • Collaborate with the rigging and animation teams to ensure optimal character performance and troubleshooting technical issues.
  • Wrapping MetaHuman topology to a human sculpt
  • Participate in reviews and constructive feedback sessions to ensure visual consistency


What We Are Looking For

  • Proven experience as a Character Artist with a strong portfolio showcasing high-end character sculpting and modeling.
  • Proficiency in industry-standard software such as ZBrush, Unreal, Blender, and Substance Suite.
  • Proficiency with MetaHuman based production pipelines
  • Strong understanding of human and creature anatomy, form, and silhouette.
  • Knowledge of animation pipelines and the ability to work within technical constraints.
  • Excellent communication skills and a collaborative mindset.
  • A passion for storytelling and animation


Nice to Have

  • Background in human and animal anatomy.
  • Background in stylized character creation
  • Background in traditional fine arts or illustration
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