Ed Hardison Iv

Ed Hardison Iv

Senior Character Artist / 19 yrs

Montréal, Canada

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Character Lead

Journey to the Savage Planet (2020)

Far Cry 5 (2018)

Character Lead

Far Cry 4 (2014)

Character Lead

Assassin's Creed III (2012)

3D Character Artist

Def Jam: Icon (2007)

Character Artist

Fight Night Round 3 (2006)

Work History
  • Lead Character Artist

    Raccoon Logic

    August 2021 - Present
  • Lead Character Artist

    Google Stadia

    December 2019 - May 2021
    Montreal, Canada Area
  • Lead Character Artist

    Typhoon Studios

    September 2017 - December 2019
    Montreal, Canada Area
  • Character Lead

    Ubisoft

    July 2011 - September 2017
    Montreal, Canada Area

    Far Cry 5
    Far Cry 4
    Assassin's Creed III

  • Freelance Character Artist

    EH04

    January 2010 - July 2011
    Montreal, Canada Area

    • Contracted for multiple companies to create in game assets. Clients included:
    -Warner Bros.
    -Ubisoft
    -Activision
    -Robomodo
    -Compulsion Games
    -3dFiggins

    • Created hi-res assets including zbrush models and hi-res textures
    • Created game res Main Characters and non-playable assets that worked within the given pipelines
    • Managed systems to create more efficient pipelines and workflows
    • Asset cleanup and polish
    • Re-cut topology for efficiency and animation purposes

  • Senior Modeler

    Lumiere VFX Inc.

    February 2010 - July 2010

    • I was responsible for modeling and texturing of high res assets
    • Generating terrain for multiple environments
    • Worked on pipeline and workflow creation

  • Senior Character Artist

    Electronic Arts

    April 2004 - February 2010
  • Architectural Intern

    Cannon Design

    June 2000 - June 2003

    • Lead 3d artist on various types of projects
    • Worked with lead designer to visualize ideas in real time
    • Created presentation materials for multi-million dollar projects
    • Created marketing and competition booklets
    • Drafted construction documents
    • Built physical study and presentation models

Education
  • A.S in Computer animation

    Full Sail University

    2003 - 2004
  • BS in Architecture

    Georgia Institute of Technology

    1995 - 1999
  • Deerfield windsor

    ? - ?
  • Phoenix atelier

    ? - ?