Tamas Gyerman

Tamas Gyerman

Hardsurface / Environment, Mattepainter Artist

Senior dmp / environment / Senior CG Generalist / 15 yrs

Hungary

Hire Me

3DDMP artist

Alien: Covenant (2021)

Generalist

Terminator: Dark Fate (2019)

generalist

Spider-Man: Far From Home (2019)

generlist

First Man (2018)

Skyscraper (2018)

Ant-Man and the Wasp (2018)

A Wrinkle in Time (2018)

Generalist

Thor: Ragnarok (2017)

3D Generalist

Kingsglaive: Final Fantasy XV (2016)

3D Generalist

Assassin's Creed: Syndicate (2015)

3D Generalist

The Witcher 3: Wild Hunt (2015)

generalist

Assassin's Creed Unity (2014)

generalist

Call of Duty: Advanced Warfare (2014)

3D Generalist

Destiny (2014)

Generalist

The Rescue (1988)

3D Generalist

Uncharted PS4

generalist

Game of Thrones season 8

I work as a #Senior #CGI #Generalist, related to background content and props.
Also, I provide technical support and concept / #art direction.
I focus on building good relationship with my Team, also with production and supervision.
I am self motivated and team player.
For artistic and work related content, please visit my website.


About me:
I am an efficiency oriented person, with the goal of best possible outcome.
I usually do shot's overall background tasks, #Matte #Painting, #Lighting and Compositing.
I also provide 3D content for scenes or shots, such as
-model by manually or procedural. Vegetation and Landscape / Cloudscape generation.
-texture by manually or procedural.
-layout/set dress/level design
-light/shader/render/look development
-asset management
-tech check/troubleshoot/problem-solving/QC
-concept art/art direction
-soft skills
-I can manage multiple shots or assets in parallel, co-operate or manage Artists.
-pre schedule and plan development

In addition, I am a huge animal and nature lover, I grew up on a farm.
Work History
  • dmp / generalist

    ScanlineVFX

    February 2019 - November 2019
    Vancouver, Canada
  • Generalist

    Double Negative

    March 2018 - June 2018
    Vancouver, Canada Area
  • 3D Generalist

    Industrial Light & Magic

    January 2017 - March 2018
    Vancouver, Canada Area
  • dmp / environment artist

    MPC

    July 2016 - January 2017
  • DMP/Generalist

    MPC

    August 2016 - January 2017
    Montreal, Canada Area

    responsible for environment assets. Also as generalist worked on shots by 3D and DMP solutions.

    - Alien: Covenant

  • Hard surface modeller, texture artist

    TROLL VFX

    May 2016 - June 2016
  • Lead environment artist, pipeline TD

    Alphaville Virtual Studios

    January 2016 - June 2016
  • Modeller - sculptor

    Filmefex Studio

    August 2015 - May 2016
  • 3D Generalist

    Digic Pictures

    May 2014 - December 2015
    Budapest

    Hardsurface Props and Suits

  • 3D Generalist

    Pazirik Kft.

    August 2012 - March 2014
    Hungary

    Tasks:
    Concept, 3D models (high poly, low poly also), UV, texture, shader, lighting, rendering, composite anim – matte painting.
    Used softwares:
    C4D, 3Ds Max, PhotoShop, ZBrush, VRay, 3DCoat, Adobe After Effects, AutoCAD, CRM – FTP system.
    3D Archeology, digital heritage protection

  • 3D Generalist

    Fifth Season As

    2010 - 2014

    Tasks:
    Concept, 3D high poly, UV, texture, shader, lighting, rendering,
    composite – matte painting.
    Spaceship images for Web Game
    Used softwares:
    C4D, PhotoShop, VRay.

  • 3D Generalist

    Elder Games

    2012 - 2013

    Tasks:
    Concept, 3D midpoly, UV, rendering, composite – matte painting
    Ingame trailler content, backgrounds, marketing content.
    Used softwares:
    C4D, PhotoShop, ZBrush, VRay.

  • 3D Generalist

    Avatar Creations Ltd.

    October 2010 - February 2012

    3D models (high poly, low poly also), UV, texture, shader, lightning, rendering, composite - matte paining.
    Lowpoly Porp-Env content, creating realtime map, structures.
    Highpoly robots from lowpoly for marketing content.
    Used softwares:
    C4D, Maya, PhotoShop, ZBrush, VRay.

  • 3D Modeler

    Elder Games

    2009 - 2010

    Tasks:
    Concept, 3D low poly models and UV.
    Used softwares:
    C4D