Chris Bonura

Chris Bonura

Senior Concept Artist / 18 yrs

San Francisco, CA, United States

Hire Me

Avengers: Age of Ultron (2015)

Junior Concept Artist at Industrial Ligh

Star Wars: Episode VII - The Force Awakens (2015)

Junior Concept Artist at Industrial Ligh

Teenage Mutant Ninja Turtles (2014)

Junior Concept Artist at Industrial Ligh

Transformers: Age of Extinction (2014)

PRODUCTION ASSISTANT IN THE ART DEPARTME

Star Trek Into Darkness (2013)

PRODUCTION ASSISTANT IN THE ART DEPARTME

The Avengers (2012)

Battleship (2012)

Assistant Digital Matte Painter

Thor (2011)

APPRENTICE CONCEPT ARTIST

Thor: God of Thunder (2011)

Art Department Production Assistant

Mars Needs Moms (2011)

Art Department Production Assistant

A Christmas Carol (2009)

Artist

Alien Syndrome (2007)

Christopher Bonura is originally from northern New Jersey where he grew up on a diet of monsters and muscle cars. In 2001 he moved to San Francisco to pursue his passion for art and film. Since then he has worked his way up into his current role as a Junior Concept Artist at Industrial light & Magic. Some of his most recent work includes Star Trek Into Darkness, Avengers 2: Age of Ultron, and Star Wars:Episode Vll - The Force Awakens.

He feels fortunate to be where he is today as a person and an artist.
Work History
  • Concept Artist

    Ascendant Studios

    April 2020 - Present
  • Senior Concept Artist

    Linden Lab

    August 2015 - March 2020
    US

    Helping to establish the look of a new open world game using VR in project SANSAR. Responsible for Hard Surface/Vehicle design, Prop Design, and Environments.



    CLIENTS INCLUDE

    •Intel
    •Amblin Entertainment
    •CJ Entertainment
    •Smithsonian American Art Museum
    •Zappos

  • Junior Concept Artist at Industrial Light & Magic

    Industrial Light & Magic

    October 2013 - August 2015

    Responsible for Hard Surface/Vehicle design, Prop Design, and Environments.

    . FILMS WORKED ON

    •Rogue One: A Star Wars Story
    •Star Wars:Episode Vll - The Force Awakens
    •Avengers 2: Age of Ultron
    •Teenage Mutant Ninja Turtles
    •Transformers 4: Age of Extinction
    •Tomorrow Land
    •Pirates of the Caribbean, Shanghai Disney ride

  • PRODUCTION ASSISTANT IN THE ART DEPARTMENT AT ILM

    Lucasfilm

    October 2011 - October 2013

    Created vehicle, spaceship, and environmental concept art for Star Trek Into Darkness
    Created Concept Art for a number of bids
    Project based research and archiving of reference
    Provided administrative support for the art department


    FILMS WORKED ON

    • Star Wars Episode 7
    • Star Trek Into Darkness
    • Battleship
    • The Avengers

  • CONTRACT CONCEPT ARTIST

    Idle Games

    August 2011 - October 2011
  • FREELANCE CONCEPT ARTIST

    Nintendo / PLAY, A Video Game Symphony

    May 2011 - June 2011

    Created concept art and Illustrations for Zelda 25th anniversary in accompany with Nintendo / PLAY, A Video Game Symphony.

  • APPRENTICE CONCEPT ARTIST

    Whiskytree Inc.

    January 2011 - April 2011

    • Assist in the creation of digital matte paintings for Marvel’s Thor feature.
    • Created concept art, 2D paintings, textures, 3D models, lighting, and scene layout.

  • PRODUCTION ASSISTANT

    Image Movers Digital

    June 2009 - December 2010

    In the art department (under the direct supervision of Doug Chiang)

    • Created prop concept art and environmental architecture for Mars Needs Moms
    • Designed characters, and textures for The Beatles A Yellow Submarine
    • Created creature and vehicle concepts for unannounced project
    • Assisted with practical card and model making
    • Project based research and archiving of reference
    • Prepare monthly videos showcasing current projects to be screened for all employees
    • Provided administrative support for the art department

    FILMS WORKED ON
    Disney's A Christm

  • CONCEPT ARTIST

    Totally Games

    May 2006 - August 2008

    Character, creature, prop, environment and weapons concepts
    UI concepts and creation
    3D modeling and texturing
    TITLES SHIPPED
    Alien Syndrome (Publisher SEGA, for Wii and PSP)
    Dora Saves the Mermaids (Publisher Nickelodeon and 2K)
    Out of the Chute: Professional Bull Riding (Publisher Crave Entertainment)
    The Cisco Mind Share Game (Publisher Cisco)

    FINE ART SKILLS
    Conceptual Design. Maquette Sculpture. Digital Imaging. 3D Modeling & Texturing.

    COMPUTER SKILLS
    Modo, Maya. 3D Studio Max. Adobe Photoshop. Adobe After Affects.

Education
  • Academy of Art University

    2001 - 2005
  • Conceptart.org/Massive Black's Atelier School, 200

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