Ryan Lim

Ryan Lim

Digital Modeler & Concept Artist

Senior Modeler / 20 yrs

vancouver

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Asset Artist

The Imperfects (2022)

Modeler

Batman v Superman: Dawn of Justice (2016)

Modeler

Batman v Superman: Dawn of Justice Ultimate Edition (2016)

Modeler

In the Heart of the Sea (2015)

San Andreas (2015)

The Amazing Spider-Man 2 (2014)

Captain America: The Winter Soldier (2014)

Percy Jackson: Sea of Monsters (2013)

Elysium (2013)

Man of Steel (2013)

Visual Effects

Journey 2: The Mysterious Island (2012)

Modeler

The Big Year (2011)

Modeler

Fast Five (2011)

Modeler

Source Code (2011)

Concept Artist / Modeler

Sucker Punch (2011)

Game of Thrones (2011)

Modeler

Percy Jackson & the Olympians: The Lightning Thief (2010)

Character Modeler

Dragon Age: Origins (2009)

Character Artist

Mass Effect (2007)

Experienced artist, working in the Film industry. Specializing in the Sculpting ,design and build of creatures/character and CG production models.
Work History
  • Lead Modeler

    ScanlineVFX

    September 2013 - February 2016

    - Independence day 2 (2016) -- Lead Modeler

    - San Andreas (2015) -- Lead Modeler

    - Batman v Superman : Dawn of Justice (2016) - Senior Modeler

    - Fast & Furious 7 (2015) - Senior Modeler

    - Game of Throne Season 4 (2014) "The Children" -- Senior Modeler
    Won Primetime Emmy Award - Outstanding Special and Visual Effects - 2014

    - Heart of the Sea (2014) -- Senior Modeler

    - Captain America: The Winter Soldier(2014) -- Senior Modeler

  • Senior / Lead Modeler & Concept Artist

    MPC

    May 2009 - September 2013

    Heading the look and build of the digital creatures as well as contributing concept art
    Creature/Character Design - CG Sculpture - Asset Modeling
    Visual Effects/Management/Supervision

    - Maleficent (2014) -- Senior Modeler
    - The Amazing Spider-Man 2 (2014) -- Senior Creature Modeler / Concept Artist
    - 300: Rise of an Empire (2014) -- Senior Modeler
    - Percy Jackson: Sea of Monsters (2

  • Character & Creature Artist

    BioWare

    August 2005 - March 2009

    Create character/creature modeling and texturing for next generation game.

    2006-2009 Character Artist in Dragon Age
    2005-2006 Character Artist in Mass Effect

  • 3D Modeler

    Pixologic

    June 2005 - July 2005

    Make a 3D Character Modeling for "Siggraph Demo Illustration" Zbrush ( Contract )

  • 3D Modeler / Logo Animator

    Munhwa BroadCasting (MBC)

    December 2003 - January 2004

    Logo Animation ( Contract ) - Korea

  • Instructor

    Sony Art School

    January 2003 - January 2004

    Instructor / Maya ( Full-time ) - Korea

Education
  • Vancouver Film School

    2004 - 2005