Nathalie Mathe

Nathalie Mathe

Supervisor VR compositing / Senior VR creative director / 10 yrs

San Francisco, CA

Hire Me

Lead Compositor

The Mission (2018)

VR post-prod supervisor and compositor

USPS Interactive 360 video

VR supervisor

Visions of California

VR supervisor

North Face Nepal

VR supervisor

North Face Climbers

VR supervisor

Kaiju Fury VR

VR supervisor

Paul McCartney VR

VR supervisor

The Mission VR

Lead VR compositor

Zero Point (2014)

Digital Matte Painter

Teenage Mutant Ninja Turtles (2014)

Environment Artist

Fast & Furious 6 (2013)

Matte Painter

Thor: The Dark World (2013)

Matte Painter

Captain Phillips (2013)

Matte painter and Texture Painter

The Dark Knight Rises (2012)

Matte Painter

Les Misérables (2012)

Matte Painter

Skyfall (2012)

Texture Artist

Total Recall (2012)

Matte Painter

A Happy Event (2011)

Matte Painter / Texture Painter

Rebellion (2011)

Matte Painter

La vitesse du passé (2011)

Set Texturing

Dragon Hunters (2008)

3-D Animator

Persepolis (2008)

I help clients navigate the complex world of Virtual Reality production by supporting them in designing and creating immersive experiences from start to finish, as well as using cutting-edge creation tools and pipelines for VR.
I worked on more than 30 Virtual Reality projects as VR compositing supervisor over the past 4years. And for 12 years I worked as a Digital Matte Painter, Environment artist and Textures painter on 2D/3D animation films and series, visual effects feature films and commercials.
Work History
  • Assistant Professor

    Drexel University

    September 2019 - January 2022
    City of Philadelphia, US
  • Director


    April 2019 - August 2019
    San Francisco, CA
  • VR Editor and Compositor

    Tomorrow Never Knows

    August 2018 - September 2018
    San Francisco, CA

    Edit, Stitch and Cleanup a 6 min stereo 360 documentary for WorldView.

  • VR senior compositor

    Google, Inc.

    September 2017 - November 2017
  • VR Lead compositor

    Tactic Studios

    May 2017 - May 2017
  • VR Lead compositor

    Tactic Studios

    April 2017 - May 2017
  • Creative Director, Founder


    April 2016 - December 2017
    San Francisco, CA

    Produced, directed and promoted a live-action VR experience called UTURN that is currently in the festival circuit.

  • VR compositor


    July 2017 - July 2017
    San Francisco, CA

    Stitching and compositing of a 360 video for Applied Technologies

  • VR Post-Production Lead


    April 2017 - May 2017
    San Francisco, CA

    Stitching, compositing and supervising of 2 other artists on an interactive 360 video commercial for USPS

  • VR post-production lead


    November 2016 - December 2016
    San Francisco, CA

    Stitching, compositing, and supervising of 2 other artists for 5 short Facebook360 video commercials for General Motors

  • VR compositing supervisor & Director of Creative Technology

    Jaunt VR

    July 2014 - December 2015
    Palo Alto, CA, United States
  • Lead VR compositor

    Condition One

    October 2013 - March 2014
  • Digital Matte Painter

    Image Engine

    October 2013 - April 2014
    Vancouver, Canada Area
  • Environment Artist

    Double Negative

    January 2012 - June 2013
    London, United Kingdom
  • Texture Artist and Matte Painter

    Mac Guff

    February 2011 - December 2011
    Paris, France
  • Textures Artist

    Mac Guff

    July 2007 - February 2010
    Paris, France
  • Master of Arts in European Media

    University of Portsmouth

    2000 - 2002
  • European Media

    Master of Arts

    September 2000 - July 2002
  • Certificate, Level II in Video Arts

    University of California, Santa Cruz

    1995 - 1997
  • Video Arts


    May 1995 - June 1997