Mihaela Morozan Dragan

Mihaela Morozan Dragan

A 3D generalist, art is my force and technique is my shield

Senior 3D Artist / 20 yrs

Timişoara, Romania

Hire Me

3D Artist

LOST RECORDS

3D Artist

BANISHERS -Ghosts-Of-New-Eden

3D Creature Artist

DUNE: AWAKENING

3D Artist

Deathloop

3D Artist

Tell Me Why

3D Artist

Life is Strange 2 (2018)

3D Artist

Dishonored 2 (2016)

Modeling and Texturing 3D Characters and Environment Art

Life is Strange (2015)

Additional Character Modeler

Life is Strange

3D Modeling and Texturing

Remember Me (2013)

3D Artist

The Witcher (2007)

3D Texturing & Modelling slots

Warhammer: Battle March (2008)

3D texturing

Warhammer: Mark of Chaos (2006)

3D texturing

Armies of Exigo

3DEnvironment/Props/
Character/Creatures
artist
Work History
  • 3D Artist

    DONTNOD

    May 2023 - Present

    Creating 3D props and environment pieces for “LOST RECORDS” game.
    Organic& hard-edge modeling, sculpting and texturing.

  • 3D Artist

    DONTNOD

    May 2022 - February 2023

    Creating 3D props and environment pieces for “BANISHERS -GHOSTS
    OF NEW EDEN” game
    Organic& hard-edge modeling, sculpting and texturing.

  • 3D Artist

    Funcom ZPX

    October 2020 - April 2022

    Working in preproduction and the begging of production of the game
    “DUNE AWAKENING”. My main responsibility was to redesign the
    sandworm from the latest cinema moviecloser to the iconic version back
    to the first designs of the 70’s. Then also designing and creating other
    creatures as well for the same game. My work included: concept art &
    creature design, 3D sculpting, 3D modeling and texturing, also creating
    tillable textures

  • 3D Artist

    Arkane Studios

    December 2017 - April 2020

    3D props “DEATHLOOP” game. Organic & hard-edge modeling and
    texturing.

  • 3D Artist

    Arkane Studios

    February 2014 - November 2015

    Texturing 3D characters for the game “DISHONORED2”

  • 3D artist

    DONTNOD Entertainment

    April 2010 - April 2015

    Creating 3D props and environment pieces for “REMEMBER ME”,
    “ LIFE IS STRANGE” , “TELL ME WHY” games

  • 3D artist

    Chromo Vision

    March 2007 - April 2010

    Worked for the game “THE WITCHER 3” in 3D Brigade studio as Project
    Manager assistant and Art Directing for a small team of outsource artists
    (half year) Worked for a cinema feature film “EGILL– THE LAST
    PAGAN” as texturing artist in a stylized artistic style
    Undisclosed Project for 3Mages studio 3D character texturing
    mech and gore

  • 3D artist

    Black Hole Entertainment

    April 2003 - March 2007
    Budapest

    Texturing 3D Characters - the whole Chaos Race of the game :
    “WARHAMMER - MARK OF CHAOS_ BATTLE MARCH” ,
    “WARHAMMER - MARK OF CHAOS” ,
    Texturing all the NPC of the game: “ARMIES OF EXIGO”

  • 3D artist

    Philos Laboratories

    June 2000 - March 2003
    Budapest

    Texturing 3D Characters, Props and Environments also for the
    CInematics of the games: “THEOCRACY”, “TIM7”, ”REBELS-PRISON” also texturing for Cinematics

  • 3D artist

    Magic Dust, Stardust Germany affiliation

    September 1999 - September 2000
    Brasov

    Learning the basics of 3D modeling, texturing and animation. Also a texturing leader over a team of 12 people

  • special effects

    Front Film Hungary

    November 1999 - May 2000
    Budapest

    Movie production editing

  • Graphic Designer

    Folio Q Advertising

    August 1998 - August 1998
    Brasov

    Branding Graphic Design

Education
  • Certification - Sculpting anatomy from animal to creature

    CG Master Academy - CGMA

    October 2023 - December 2023
  • Master Degree - Visual Communication

    Faculty of Fine Arts & Design Timisoara

    October 2015 - June 2017
  • Bachellor Degree - Licence- Graphic Design

    Faculty of Fine Arts & Design Timisoara

    October 2012 - June 2015