Ben Laidlaw

Ben Laidlaw

Senior Technical Artist / 16 yrs

Toronto, Canada

Technical Director

Tom Clancy's Ghost Recon Breakpoint (2019)

Senior Technical Artist

Starlink: Battle for Atlas (2018)

Technical Artist

Halo 5: Guardians (2015)

Technical Artist

Halo: The Master Chief Collection (2014)

Technical Artist

Percy Jackson: Sea of Monsters (2013)

Technical Artist

R.I.P.D. (2013)

Technical Artist

Clash of Clans

Technical Artist

Jolly Rancher

Multigrain Cheerios

Effects Technical Director

Wildest Weather in the Solar System (2011)

Technical Artist with experience across the entire 3-D pipeline, along with on-set production. Worked on all forms of 3-D projects including features, commercials, games, planetariums, music video, and so on. Loves to solve the complex problems, can build/improve a production pipeline and write a production render engine. The main drive in finding work is with the creative shot work that 3-D presents. With diverse experience can grasp the bigger picture and the task at hand, and solve problems in a logical, clean, optimized, and artistic manner.
Work History
  • Technical Artist

    Ubisoft Toronto

    May 2017 - Present
    Toronto, Canada
  • Technical Artist

    343 Industries

    March 2014 - October 2016

    Developing the pipeline for creating complex environment assets that get out software and into game.

  • Technical Artist

    Psyop - Mass Market - Blacklist

    April 2013 - January 2014

    Freelance commercial work, mostly as a Technical Artist, but bending with the flow of the projects. I did Houdini work primarily, but I was working with other packages like Maya and XSI, too.

  • Technical Artist

    Rhythm & Hues Studios

    December 2011 - April 2013

    At R&H I was in a hybrid position of doing research and development, shader creation, look-development, effects and lighting, and was often between departments solving workflow and pipeline issues. I think the position can best be described by Bruce Lee in his quote on water...

    Don't get set into one form, adapt it and build your own, and let it grow, be like water. Empty your mind, be formless, shapeless — like water. Now you put water in a cup, it becomes the cup; You put water into a bottle it becomes the bottle; You put it in a teapot it becomes the

  • Technical Artist


    January 2011 - November 2011

    Project wide work with a focus in the asset management pipeline. We created the first ever stereoscopic planetarium show in Houdini for National Geographic.

  • Technical Artist


    November 2010 - December 2010

    Working with volumetrics, lighting and rendering on a commercial for Tobacco Free CA: Secondhand Sally.

  • Technical Artist

    Motion Theory (currently Mirada)

    October 2010 - November 2010

    Lighting and rendering on a commercial called Mott's Garden Cocktail "Vegetable Garden"

  • Intern

    Side Effects Software

    August 2010 - November 2010

    Teach, document and develop media for the software Houdini.

  • Technical Artist

    Solutions By Design

    July 2010 - November 2010

    Creating assorted 3-D dental advertising media.

  • Technical Artist


    May 2010 - June 2010

    Match moving for a Bossa Nova commercial, doing some tricky transparent spacial transforms that allowed for some creative problem solving.

  • A.V. Technician

    Visual Aids Electronics

    October 2008 - June 2010

    Logistics & Support for corporate meetings at the Palace Hotel in San Francisco.

  • Technical Consultant

    Creo Novo

    May 2006 - May 2007

    Lighting, green screen rigging, SFX, match-moving and miniature development.

  • Film Engineer

    Fairleigh Dickinson University

    September 2005 - May 2007

    Installing, maintaining and repairing lab and film equipment.

  • Volunteer/Freelance Cinematographer

    Adelphia Communications

    February 1998 - August 2006

    Studio work and field shooting.

  • A.V. Technician

    Visual Aids Electronics

    May 2004 - July 2006

    Logistics & Support for corporate meetings with clients, such as, Dunkin’ Donuts

  • Academy of Art University

    August 2007 - January 2009
  • Fairleigh Dickinson University

    2003 - 2007
  • Fairleigh Dickinson University

    2003 - 2007