Jason Felix

Jason Felix

Creative artist for the VIDEO GAME and FILM Industry

Senior Sr Concept Art/Illustration

San Francisco, CA

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Senior Character Artist

Vampire: The Masquerade - Bloodlines 2 (2024)

Concept Artist & Illustrator

Magic The Gathering

Concept artist and Illustrator

Court of the Dead: Chronicles of the Underworld (2016)

Senior Concept Artist- Visual Developer

Dead Space 3 (2013)

Senior Concept Artist

Battlefield Hardline (2015)

Visual Designer

The Girl with the Dragon Tattoo (2011)

Senior Concept Artist

Dante's Inferno (2010)

Senior Conceptual Artist

Hellgate: London (2007)

Lead Concept Artist and Animator

Starcraft:GHOST

My goal is to visually create the most compelling and unique visual designs. With 20+ years experience in the entertainment industry, I've utilized a diverse skill set to create everything from character designs, environment designs, pitch artwork, illustrations, 3d animations, 3d models, book cover illustrations, storyboards, animatics, and cinematic direction.

Knowing each facet production has proven invaluable when designing from the ground up and working with any production department to achieve the best visual outcome.
Work History
  • Visual Designer

    BOSA - bureau of story art

    January 2022 - December 2023
  • MoonBeast Productions

    September 2021 - December 2021
  • comic book artist

    Storm King Productions

    January 2019 - September 2021
    Los Angeles, CA

    Creating book covers and interior artwork for various graphic novel projects.

  • Concept Artist- Illustrator

    Wizards of the Coast

    July 2008 - June 2020
    Seattle, Washington, US

    Created character, creatures, and environment concept designs for style guides. Also provided illustrations for marketing and card art.

  • Concept Artist

    Hardsuit Labs

    December 2017 - March 2019

    Provide concept designs for undisclosed project.

  • Concept Designer

    Halon Entertainment

    June 2018 - September 2018
    Santa Monica, California, US
  • Cover Artist

    Dark Horse Comics

    September 2015 - May 2016
    remote

    Cover artists for various comic books.

  • IP Concept Artist

    Sideshow Collectibles

    August 2015 - November 2015
    remote

    Concept artist and IP developer

  • Visual Designer

    Pocket Gems

    May 2014 - October 2014
    San Francisco, CA

    Art Director and Visual Designer on various internal projects.

  • Visceral Games

    January 2013 - July 2013
  • Senior Concept Artist

    Electronic Arts

    March 2010 - August 2013

    Creating high level conceptual artwork designs for various internal IP's.

    Projects: Dead Space 3 and various unannounced projects

  • Instructor- IP Dev, llustration, And Entertainment Design.

    The Art Department

    February 2012 - July 2014

    Instructed online courses with TAD.

    Courses taught:
    - High Vision Illustration and Marketing Art
    - Entertainment Design
    - IP Development

  • Senior Conceptual Artist

    Flagship Studios Inc. / Ping0 LLC

    July 2004 - July 2008

    Responsible for creating character suit designs and creature designs. In addition I also created storyboards, 3d assets, and animations for

    Projects: Hellgate: London, Mythos, and various other new IP's.

  • Lead Concept Artist, Modeler,and Animator

    Nihilistic Software

    April 2001 - January 2004

    Lead the creation of character & creature conceptual artwork. Once preproduction was finished, I moved onto creating storyboards, modeling, animatics, cinematic movie direction, and animations for

    Project: StarCraft:Ghost.

  • Lead Animator and Concept Artist

    Savage Frog! Animation Studios

    January 2000 - March 2001

    Responsible for creating animations for feature films pitches and TV shows pitches.

    Projects: Family Guy, Power Puff Girls, Dexter Lab, and other various pitches.

  • 2d artist/3d artist

    Mattel

    February 1999 - January 2000

    Created orthographic model sheets, 3d models, animation, animatics, lighting for levels, and textures maps.

  • 2d/3d Artist

    Borderbund Software

    January 1998 - January 1999

    Created orthographic model sheets, 3d models, animation, animatics, lighting for levels, and textures maps.

    Project: Prince of Persia

  • Freelance Illustrator

    White Wolf Games INC.

    January 1994 - January 1999

    I have illustrated countless books interiors with black&white; artwork.
    In addition, I created number of book covers for novels that reach international distribution.

    Projects: Vampire, Werewolf, Wraith, and many more.