Linux Systems Engineer @ TiVo
September 2011 - Present
I work as a Partner Operations Engineer, which in short, means swiss army knife. I help deploy software, administer systems, bridge gaps in communication, rack hardware, and anything else that is required to make the TiVo experience as seamless as possible for the end users.
Systems Administrator II - Vid @ University of the Pacific
October 2010 - September 2011
Campus video surveillance system, NetApp storage for surveillance systems, updates/upgrades/patching of video surveillance software (OnSSI) and servers (Windows 2003) also implemented a campus wide Single Sign-On (SSO) system using (CAS, CentOS, Tomcat, Apache) and secure departement wide wiki for internal documentation using (CentOS, Apache, Mediawiki)
Unix Systems Administrator @ Sony Computer Entertainment America
April 2010 - October 2010
NetApp storage, EMC Virtual Tape Library (DL5100), and SpectraLogic libraries. Managed backups and archives (EMC NetWorker) of over 250TB of data, FTP site with automated account creation (Python). Data center experience.
Associate Unix Systems Adminis @ Sony Computer Entertainment America
September 2005 - April 2010
NetApp storage, as well as EMC NetWorker to backup over 150TB's of data. Duties also include Linux and Windows systems administration, provisioning storage, maintaining RTO's and RPO's. Puppet configuration management. Data center experience. Linux desktop escalation point for helpdesk.
EMC NetWorker Consultant @ 1903 Solutions
December 2008 - May 2009
Worked with local Systems Administrators at SWA Group to architect, setup, and implement backup infrastructure and make sure all relevant data (servers, filers, CAS) were being backed up according to plan, utilizing EMC NetWorker, EMC Centera and EMC Celerra.
Game Test Lead @ Sony Computer Entertainment America
December 2002 - September 2005
Lead game tester for SCEA, I learned how to manage large groups of people, as well as write test plans, test cases and various other reports. Was instrumental in helping to create the online cheat detection platform for Playstation 2 and PSP online games. Used various devices to create cheats for online games during the testing phase and on the final builds to ensure that cheat detection was working correctly. Worked closely with developers to pinpoint problem areas during the development cycle of the online titles.
Game Test Analyst @ SCEA
April 2002 - November 2002
I worked as a contingent tester for the SCEA Foster City campus.
Tech Support @ EA
September 2001 - March 2002
Worked in a technical support call center. Worked with the classics queue which handled a high volume of calls, across a wide variety of games.