Wendy Klein

Wendy Klein

Senior Surfacing Artist seeking remote opportunities

Senior Surfacing Artist - Texture, Look Development / 20 yrs

REMOTE, US

Hire Me

Texture & Look Development Supervisor

Dead Boy Detectives (2024)

Texture & Look Development Supervisor

My Big Fat Greek Wedding 3 (2023)

Texture & Look Development Supervisor

Twisted Metal (2023)

Texture & Look Development Supervisor

Special Ops: Lioness (2023)

Texture & Look Development Supervisor

We Were Meant To (2022)

Texture & Look Development Supervisor

The Winchesters (2022)

Texture & Look Development Supervisor

Walker: Independence (2022)

Texture & Look Development Supervisor

The Villains of Valley View (2022)

Texture & Look Development Supervisor

Minx (2022)

Texture & Look Development Supervisor

The Afterparty (2022)

Visual Effects Artist

Copshop (2021)

Texture & Look Development Supervisor

His Dark Materials (2019)

Texture & Look Development Supervisor

Batwoman (2019)

Texture & Look Development Supervisor

Doom Patrol (2019)

The Cave (2019)

Visual Effects

Cursed (2017)

Texture & Look Development Supervisor

Supergirl (2015)

Visual Effects Artist

Blackhat (2015)

Lead Texture / Look Dev

The Flash (2014)

Digital Artist

Love in the Time of Advertising (2014)

Visual Effects

Tortilla Heaven (2008)

Visual Effects

Pirates of the Caribbean: At World's End (2007)

Digital Artist

Hostel: Part II (2007)

Digital Artist

No Country for Old Men (2007)

Model Effects

Primeval (2007)

Visual Effects

The Holiday (2006)

Digital Effects Producer

Apocalypto (2006)

Modeler / Texture Artist

The Covenant (2006)

Modeler/Compositor

Zoom (2006)

Visual Effects

Silent Hill (2006)

Underworld: Evolution (2006)

Visual Effects

Into the Blue (2005)

Digital Compositor

Crash (2005)

Digital Compositor

A Lot Like Love (2005)

Visual Effects

Ray (2004)

Texture Artist

Sky Captain and the World of Tomorrow (2004)

Visual Effects

Wicker Park (2004)

The Human Stain (2003)

Visual Effects

Underworld (2003)

Digital Compositor

Crash (1997)

NIKE BASKETBALL

NBA: 2K10

NISSAN CUBE

AIR FORCE

VIVIDENT: UNEXPECTED TURN

AIR FORCE: UAS

AIR FORCE: SPACE COMMAND

GHOST RECON

GHOST RECON

HOT WHEELS

HERSHEY'S

KOOLAID: FIZZ

CHEVY SONIC: "JOYRIDE"

WORLD OF COKE: "THE GREAT HAPPYFICATION"

MARVEL AVENGERS E3 & COMIC-CON: VIDEO GAME TRAILERS

PLANTER'S MEN'S HEALTH: "THE TEAM"

COCA-COLA: "HEIST"

With 22 years professional industry experience in Senior, Lead and Supervisor roles, I bring a passion for developing the look of CG characters, props and environments as a lifelong painter, sculptor and creator. My work as a Surfacing Artist spans feature films, commercials, episodics, animation, game and movie trailers, title sequences, music videos, VR, AR, print ads and 3D design. I've produced photoreal and highly stylized CG work including human and animal digital doubles, super heroes, monsters, insects, set extensions, vehicles and props, environments, clothing, hair, fur and feathers, iconic game, commercial and film characters, and award winning ad campaigns.
Work History
  • Texture Look Dev Supervisor

    Encore VFX

    July 2020 - September 2023
    Los Angeles, California, United States
  • Staff Senior Texture Artist

    Framestore

    April 2018 - July 2020
  • Texture Artist

    Scholar

    August 2017 - September 2017
  • Personal

    August 2017 - August 2017
  • Texture Artist

    Framestore

    June 2017 - August 2017
  • Freelance texture artist and modeler

    Framestore

    June 2013 - April 2017
    Los Angeles, CA
  • Senior Texture Artist

    A52

    June 2015 - January 2017
  • Freelance Texture Artist & Modeler

    Digital Domain

    July 2014 - August 2014
    Greater Los Angeles Area
  • Freelance texture artist & modeler

    Psyop

    November 2008 - January 2014
    Venice, CA
  • Freelance Texture Artist & Modeler

    Wolf & Crow

    February 2012 - May 2013
    Greater Los Angeles Area
  • Freelance Texture Artist

    Scholar

    September 2011 - October 2011
    Greater Los Angeles Area
  • Freelance Texture Artist

    The Mill

    August 2011 - October 2011
    Los Angeles
  • Freelance Texture Artist & Modeler

    Buck

    January 2008 - November 2008
    Greater Los Angeles Area
  • VFX Generalist

    Luma Pictures

    May 2003 - April 2007
    Santa Monica, CA

    Staff artist specializing in CG modeling and texturing, matte painting, set integration and compositing

  • Production Artist Workshop CG Generalist

    Eyebeam

    September 2001 - September 2002
    New York, NY
Education
  • BFA, Computer Art

    School of Visual Arts

    September 1997 - June 2001