Luiz Philippe Moreira

Luiz Philippe Moreira

Senior Creature Pipeline TD

Wellington, New Zealand

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Senior Creature Pipeline Technical Director

Doctor Strange in the Multiverse of Madness (2022)

Senior Creature Pipeline Technical Director

The Batman (2022)

Senior Creature Pipeline Technical Director

Eternals (2021)

Senior Creature Pipeline Technical Director

Shang-Chi (2021)

Senior Creature Pipeline Technical Director

The Suicide Squad (2021)

Senior Creature Pipeline Technical Director

Godzilla vs. Kong (2021)

Senior Creature Pipeline Technical Director

The Tomorrow War (2021)

Senior Creature Pipeline Technical Director

Space Force (2020)

Senior Creature Pipeline Technical Director

Mulan (2020)

Senior Creature Pipeline Technical Director

We Can Be Heroes (2020)

Senior Creature Pipeline Technical Director

The Umbrella Academy (2019)

Senior Creature Pipeline Technical Director

Jumanji: The Next Level (2019)

Senior Creature Pipeline Technical Director

Lady and the Tramp (2019)

Creature Pipeline Technical Director

Animal World (2018)

Senior Creature Pipeline Technical Director

War For The Planet Of The Apes (2017)

senior creature pipeline technical director

Avatar: The Way of Water (2022)

senior creature pipeline technical director

Jungle Cruise (2021)

senior creature pipeline technical director

Lady and the Tramp (2019)

senior creature pipeline technical director

Gemini Man (2019)

senior creature pipeline technical director

Avengers: Endgame (2019)

senior creature pipeline technical director

Alita: Battle Angel (2019)

senior creature pipeline technical director

Mortal Engines (2018)

creature pipeline technical director

Animal World (2019)

creature pipeline technical director

Avengers: Infinity War (2018)

creature pipeline technical director

Rampage (2018)

creature pipeline technical director

Maze Runner: The Death Cure (2018)

creature pipeline technical director

Justice League (2017)

senior character pipeline technical director

The Emoji Movie (2017)

senior character pipeline technical director

Smurfs: The Lost Village (2017)

senior character pipeline technical director

Ghostbusters (2016)

Luiz is a developer and technical director for computer graphics in visual effects and animation. He has worked on various projects developing technology to drive digital creatures and building pipelines to improve workflows. He is passionate about computer graphics and developing innovative technology.

Skills: Software development, pipeline development, leadership, goal-oriented, time management, critical thinking, and problem-solving

Programming: Python, C++, Java, Maya API, Mel, Perl, C Shell, Bash

Software Experience: Maya, Katana, Houdini, Nuke

Technology Experience:
• Linux, OSX, and Windows operating systems
• Relational databases: MySQL and PostgreSQL
• Version control: Git and SVN
• Build systems: Waf, CMake, Make
• UI development: Qt, PySide, and PyQt
• Elasticsearch development (certified)
• Web application development

Related Interests:
• Creature Development and Simulation
• OO design, API design, and beautiful libraries
• Programming languages
• Continuous Integration and Delivery
• Excellence in Testing: test driven development, unit testing, and testing frameworks
Work History
  • Senior Creature Pipeline Technical Director

    Unity

    January 2022 - Present
    Wellington, New Zealand
  • Senior Creature Pipeline Technical Director

    Wētā FX

    August 2018 - December 2021
    Wellington, New Zealand

    Designing, developing, and maintaining the core pipeline and related applications for the Creatures department.

    Projects:
    • Avatar: The Way of Water (2022)
    • She-Hulk: Season 1 (2022)
    • The Lord of the Rings: The Rings of Power (2022)
    • Doctor Strange in the Multiverse of Madness (2022)
    • The Batman (2022)
    • Eternals (2021)
    • Shang-Chi and the Legend of the Ten Rings (2021)
    • Jungle Cruise (2021)
    • The Suicide Squad (2021)
    • The Tomorrow War (2021)
    • Godzilla vs Kong (2021)
    • We Can Be Heroes (2021)
    • The Christmas Chronicles 2 (2020)
    • Space Force (2020)
    • The Umbrella Academy: Season 2 (2020)
    • Mulan (2020)
    • Jumanji: The Next Level (2019)
    • Lady and the Tramp (2019)
    • Terminator: Dark Fate (2019)
    • Gemini Man (2019)
    • Game of Thrones: Season 8 (2019)
    • Avengers: Endgame (2019)
    • The Umbrella Academy: Season 1 (2019)
    • Alita: Battle Angel (2019)
    • Mortal Engines (2018)

  • Creature Pipeline Technical Director

    Wētā FX

    May 2017 - July 2018
    Wellington, New Zealand

    Designing, developing and maintaining the core pipeline and related applications for the Creatures department.

    Projects:
    • Animal World (2018)
    • Avengers: Infinity War (2018)
    • Rampage (2018)
    • Maze Runner: The Death Cure (2018)
    • Justice League (2017)
    • Game of Thrones: Season 7 (2017)

  • Creature Pipeline Technical Director

    Wētā FX

    April 2017 - July 2018

    Designing, developing, and maintaining the core pipeline and related applications for the Creatures department.

    Projects:
    • Animal World (2018)
    • Avengers: Infinity War (2018)
    • Rampage (2018)
    • Maze Runner: The Death Cure (2018)
    • Justice League (2017)
    • Game of Thrones: Season 7 (2017)
    • War for the Planet of the Apes (2017)

  • Senior Character Pipeline Technical Director

    Sony Pictures Imageworks

    October 2015 - April 2017
    Vancouver, Canada Area

    • Designing, developing and maintaining core tools and related applications for the character pipeline studio wide and on shows
    • Working with supervisors, production and artists to solve technical challenges and ensure any issues are short-lived

    Projects:
    • The Emoji Movie (2017)
    • Smurfs: The Lost Village (2017)
    • Ghostbusters (2016)

  • Character Pipeline Technical Director

    Brazen Animation

    January 2014 - October 2015
    Dallas/Fort Worth Area

    • Developing studio-wide pipeline and tools.
    • Developing web and python based production tracking, shot review, and asset management toolset full-stack.
    • Developing render pass toolset for lighting and compositing pipeline.
    • Creating production rigs for digital characters.
    • Developed body and face modular rigging toolset used on various projects.
    • Developed a robust animation library toolset including optimized handling of animation curve data storage and access, with full featured interface for managing poses and animation clips.
    • Developed cachin

  • Character Technical Director

    Freelance (Self employed)

    February 2012 - December 2013
    Orlando, Florida Area

    Created custom character/creature rigs, facial setups, rig optimization, and tool development for visual effects, games and animation pipeline.

  • Character Technical Director

    Freelance

    January 2012 - December 2013

    Created custom character/creature rigs, facial setups, rig optimization, and tool development for visual effects, games and animation pipeline.

  • Object Oriented Programmer

    Sinapse Informatica

    June 2005 - October 2007
    Rio de Janeiro, Brazil

    • Design, develop, test, deploy, maintain and improve code for deadline driven projects
    • Manage project priorities, deadlines and deliverables
    • Programming done in Python, C++, Java, and MySQL

Education
  • B.S. Computer and Systems Engineering

    Rensselaer Polytechnic Institute

    November 2007 - May 2011
  • B.S. Computer Animation

    Full Sail University

    August 2011 - September 2013